DuckFarm
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 26d ago · 1.20.187.73:28015
Abstract
We describe the public Rust server DuckFarm, reached at 1.20.187.73:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,036 of all servers, the top 69%. It last wiped 26d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 12:3126d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 1.20.187.73:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:34 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average | 366/425 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average | 23/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average | 39/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 145/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 63/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average | 66/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of DuckFarm?
A region is not published by DuckFarm. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 1.20.187.73:28015.
A.2How reliable is DuckFarm, and is it currently online?
Right now, DuckFarm is offline, and the last time it was seen was 26 days 4 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 1 October 2026 by Rust Statistics.
A.3What is the Rust version for DuckFarm?
The version of Rust on DuckFarm is network protocol 2634 and build 166494, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does DuckFarm follow for wipes?
The record of DuckFarm's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 26 days 7 hours ago.
A.5How would you describe wipe day on DuckFarm?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What is the rank of DuckFarm among Rust servers?
The seven-day player-hours ranking puts DuckFarm at #16,036, within the top 69% of ranked servers.
A.7At what level does DuckFarm operate in terms of players?
The last recorded sighting of DuckFarm was 26 days 4 hours ago; it is offline now.
Tags and filters
A.8What do the tags associated with DuckFarm signify?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags DuckFarm publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can DuckFarm be found among the Rust Statistics lists and filters?
The Rust Statistics lists that DuckFarm fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does DuckFarm operate?
No gather rate appears in the name of DuckFarm. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on DuckFarm?
The game generates the map on DuckFarm; that format is procedural.
Connection
A.12How do you connect to DuckFarm?
Press F1 inside Rust to open the console and enter client.connect 1.20.187.73:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166494 | Build. The game build is 166494. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.