[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 1.34.205.31:28015
Abstract
We describe the public Rust server [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27, reached at 1.34.205.31:28015. At the last check it held 1 of 100 places, against a seven-day mean of 1 and a peak of 41. It ranks #5,369 of all servers, the top 24%. It last wiped 14h ago on a published weekly schedule; the next wipe is expected Tuesday 3 November, 21:47 UTC, its weekly schedule tag.
Keywords2x gather weekly wipes vanilla oxide premium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 24% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Tuesday 3 November, 21:47 UTC, in 6d 9h. Its weekly schedule tag (low confidence).
| When (UTC) | In | Kind |
|---|---|---|
| Tue 3 Nov, 21:47 | 6d 9h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 7h | force wipefw |
| Tue 10 Nov, 21:47 | 13d 9h | its own schedule |
| Tue 17 Nov, 21:47 | 20d 9h | its own schedule |
| Tue 24 Nov, 21:47 | 27d 9h | its own schedule |
| Tue 1 Dec, 21:47 | 34d 9h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 7h | force wipefw |
| Tue 8 Dec, 21:47 | 41d 9h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 21:4714h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 1.34.205.31:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 27 Oct 2026, 21:47 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 1955700823 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 2x gather rate servers [2], community tab servers measured [3], unmodded rust server list [4] and next Rust wipe times [5].
| Server | Players |
|---|---|
| [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23EA · groups of 8+ · 2x · weekly · 3 on average | 13/100 |
| |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23EA · groups of 12+ · 2x · weekly · 2 on average | 3/200 |
| Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average | 64/200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 118 on average | 51/550 |
| Rustafied.com - SEA MainEA · groups of 16+ · weekly · 88 on average | 23/100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 51 on average | 31/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 smooth?
The server fps averaged 106 over the last 48 hours, never dropping below 58. Its entity count reached a maximum of 123,236, including buildings, deployables and all other world objects. Its highest memory usage was 3,919 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?
No region tag is published by [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27, but its name points to Asia. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 1.34.205.31:28015.
A.3What is the online status and reliability of [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?
[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 is online at this time. The uptime it reports indicates a restart about 12 hours ago. Its uptime over the last full day (1 day) was 100%, with 24 of 24 hours online. Its first appearance in Rust Statistics's records is 26 October 2026.
A.4What version of Rust is run on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?
The version of Rust on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 wipe?
The prediction follows the tag, as [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27's recorded wipes are too few to confirm its schedule. On Tuesday 3 November at 21:47 UTC the next wipe is expected. 14 hours have passed since the current world was generated. According to its tags, the server wipes on a weekly schedule.
Player count
A.6How does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 compare with other Rust servers in the rankings?
Ranked by player hours across seven days, [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 holds #5,369, in the top 24% of all ranked servers.
A.7How would you characterise the player activity on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?
At this moment 1 players are on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27, which has 100 slots in total. Over the last week the count averages 1 players and reaches 4 at its height. Averaging 4 players, 06:00 UTC was the busiest hour of the past 48.
Tags, lists
A.8What is the meaning of the tags on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?
Tags from [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27: Rust servers with a 2x gather rate, Rust community servers, measured and Vanilla Rust servers. It appears under the following filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.
Rules, settings, map
A.10What are the settings and rules that govern [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?
[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 sets gather to 2x, as the server name indicates. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The plugin count is Oxide. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?
The game generates [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27's procedural map at size 3,500, from seed 1955700823. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12What steps are required to join [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?
Press F1 inside Rust to open the console and enter client.connect 1.34.205.31:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Rust's premium status is required to join. You can find its website at https://discord.com/invite/6dHFqxsRYZ.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^w,^v,^q,gmrust,cs168909,ts8,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^w | Weekly. Wipes happen every week. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^q | Premium. Rust's premium status is required to join. |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. 2x gather rate servers. ruststatistics.org/top-2x-rust-servers.
- [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
- [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.