MS01 Local Rust
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 100.16.201.243:28015
Abstract
We describe the public Rust server MS01 Local Rust, reached at 100.16.201.243:28015. At the last check it held 0 of 20 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 22d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7.4 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 4 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 7 Oct, 12:0722d ago | 1 | – | running | 0 |
| Wed 23 Sep, 13:5036d ago | 1 | halved by day 4 | 13.9 d | 0 |
| Tue 22 Sep, 16:1936d ago | 1 | – | 0.9 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 100.16.201.243:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 12:07 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 456/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 434/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average | 983/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 61/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average | 982/250 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 21/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does MS01 Local Rust have?
No region is published by MS01 Local Rust. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 100.16.201.243:28015 is its address.
A.2How reliable is MS01 Local Rust, and is it currently online?
MS01 Local Rust is online at this time. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 16 September 2026 by Rust Statistics.
A.3What is the Rust version for MS01 Local Rust?
MS01 Local Rust is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does MS01 Local Rust wipe?
Prediction of the next wipe is impossible for MS01 Local Rust, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 22 days 3 hours ago.
A.5How would you describe wipe day on MS01 Local Rust?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 4.
Population
A.6What position does MS01 Local Rust occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts MS01 Local Rust at #15,344, within the top 69% of ranked servers.
A.7What is the population level of MS01 Local Rust?
The current population of MS01 Local Rust is 0, drawn from 20 slots. The seven-day average for this server is 0 players.
Tags and filters
A.8How should the tags on MS01 Local Rust be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): It offers 20 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which MS01 Local Rust publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can MS01 Local Rust be found among the Rust Statistics lists and filters?
These Rust Statistics lists include MS01 Local Rust: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern MS01 Local Rust?
No gather rate appears in the name of MS01 Local Rust. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What is the map for MS01 Local Rust?
The game generates the map on MS01 Local Rust; that format is procedural.
Connection
A.12What is the process for joining MS01 Local Rust?
Enter client.connect 100.16.201.243:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp20 | Max players. It offers 20 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.