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local-mapgen-test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 28d ago · 100.22.119.105:29010

Abstract

We describe the public Rust server local-mapgen-test, reached at 100.22.119.105:29010. It is offline at the last check, against a seven-day mean of 01. It ranks #16,614 of all servers, the top 70%. It last wiped 28d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,614top 70%
Last wipe28d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address100.22.119.105:29010
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 08:08 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average385/425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average978/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average55/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average27/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is local-mapgen-test based?

There is no region published for local-mapgen-test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 100.22.119.105:29010.

A.2What is the reliability of local-mapgen-test, and is it online?

Right now, local-mapgen-test is offline, and the last time it was seen was 28 days 9 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 1 October 2026 by Rust Statistics.

A.3What version of Rust is run on local-mapgen-test?

local-mapgen-test is running Rust network protocol 2633 and build 165217 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on local-mapgen-test?

Too few wipes by local-mapgen-test have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 28 days 9 hours ago.

Population

A.5What is the rank of local-mapgen-test among Rust servers?

The seven-day player-hours ranking puts local-mapgen-test at #16,614, within the top 70% of ranked servers.

A.6How would you characterise the player activity on local-mapgen-test?

local-mapgen-test is not online now; 28 days 9 hours have passed since it was last seen.

Tags and filters

A.7What do the tags associated with local-mapgen-test signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which local-mapgen-test publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can local-mapgen-test be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that local-mapgen-test fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern local-mapgen-test?

The name of local-mapgen-test states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10On which map does local-mapgen-test take place?

A procedural map, generated by the game, is what local-mapgen-test runs.

How to join

A.11How do you connect to local-mapgen-test?

Enter client.connect 100.22.119.105:29010 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. It offers 1 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. The game build is 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.