[Local Server] All Welcome
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 103.1.213.78:28065
Abstract
We describe the public Rust server [Local Server] All Welcome, reached at 103.1.213.78:28065. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,155 of all servers, the top 68%. It last wiped 27d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 103.1.213.78:28065 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 23:01 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1829117656 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average | 0/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 303/325 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 11/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 25/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 49/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average | 135/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does [Local Server] All Welcome run?
Its average server fps over the last 48 hours was 30, with a minimum of 29. Buildings, deployables and all other world objects counted together reached a maximum of 94,688 entities. Memory use peaked at 2,549 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of [Local Server] All Welcome?
A region is not published by [Local Server] All Welcome. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 103.1.213.78:28065 is its address.
A.3What is the online status and reliability of [Local Server] All Welcome?
[Local Server] All Welcome is online at this time. The uptime it reports indicates a restart about 27 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 1 October 2026.
A.4What is the Rust version for [Local Server] All Welcome?
Rust network protocol 2635 and build 168909 is the version that [Local Server] All Welcome runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does [Local Server] All Welcome wipe?
There are not yet enough recorded wipes for [Local Server] All Welcome to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 27 days 10 hours ago.
Player count
A.6What is the rank of [Local Server] All Welcome among Rust servers?
The seven-day player-hours ranking puts [Local Server] All Welcome at #15,155, within the top 68% of ranked servers.
A.7At what level does [Local Server] All Welcome operate in terms of players?
At this moment 0 players are on [Local Server] All Welcome, which has 50 slots in total. Over the last week the count averages 0 players and reaches 1 at its height.
Tags, lists
A.8What is the meaning of the tags on [Local Server] All Welcome?
Tags from [Local Server] All Welcome, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can [Local Server] All Welcome be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that [Local Server] All Welcome fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does [Local Server] All Welcome operate?
No gather rate appears in the name of [Local Server] All Welcome. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on [Local Server] All Welcome?
Generated by the game from seed 1829117656, the procedural map on [Local Server] All Welcome measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.12What steps are required to join [Local Server] All Welcome?
Press F1 inside Rust to open the console and enter client.connect 103.1.213.78:28065. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.