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Vladimirr's-ChillZone

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 103.15.236.150:25670

Abstract

We describe the public Rust server Vladimirr's-ChillZone, reached at 103.15.236.150:25670. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%. It last wiped 25d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,326top 69%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0016:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040014:0023:0008:0016:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 17:1025d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Vladimirr's-ChillZone
Figure 5: The map: Procedural Map, size 3500, seed 50000. Open on RustMaps.
Table 4: The server's published settings.
Address103.15.236.150:25670
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 17:10 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size3500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average507/550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average422/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average63/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average67/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average169/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Vladimirr's-ChillZone smooth?

Over the past 48 hours, it ran at an average of 183 server fps, with a low of 26. Buildings, deployables and all other world objects counted together reached a maximum of 67,330 entities. Its highest memory usage was 4,237 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Vladimirr's-ChillZone?

There is no region published for Vladimirr's-ChillZone. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 103.15.236.150:25670 is its address.

A.3What is the online status and reliability of Vladimirr's-ChillZone?

At the present moment, Vladimirr's-ChillZone is online. The uptime it reports indicates a restart about 28 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 3 October 2026.

A.4What version of Rust is run on Vladimirr's-ChillZone?

The version of Rust on Vladimirr's-ChillZone is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does Vladimirr's-ChillZone wipe?

Too few wipes by Vladimirr's-ChillZone have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 25 days 20 hours ago.

A.6How would you describe wipe day on Vladimirr's-ChillZone?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What position does Vladimirr's-ChillZone occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Vladimirr's-ChillZone at #15,326, within the top 69% of ranked servers.

A.8How would you characterise the player activity on Vladimirr's-ChillZone?

The current population of Vladimirr's-ChillZone is 0, drawn from 40 slots. The seven-day average for this server is 0 players.

Tags, lists

A.9What do the tags associated with Vladimirr's-ChillZone signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): It offers 40 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which Vladimirr's-ChillZone publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Vladimirr's-ChillZone be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Vladimirr's-ChillZone: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does Vladimirr's-ChillZone operate?

No gather rate appears in the name of Vladimirr's-ChillZone. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Vladimirr's-ChillZone?

Generated by the game from seed 50000, the procedural map on Vladimirr's-ChillZone measures 3,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What steps are required to join Vladimirr's-ChillZone?

Enter client.connect 103.15.236.150:25670 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. It offers 40 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.