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BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad

Rust Statistics

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Online · checked 6m ago · 103.15.236.184:28015

Abstract

We describe the public Rust server BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad, reached at 103.15.236.184:28015 and hosted in OC. At the last check it held 0 of 125 places, against a seven-day mean of 1 and a peak of 41. It ranks #3,511 of all servers, the top 16%, and #91 in OC. It last wiped 10d ago on a published biweekly schedule; the next wipe is expected Sunday 1 November, 21:54 UTC, its biweekly schedule tag.

Keywordsbiweekly wipes vanilla oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1250% full
In the queue0no queue
Seven-day mean1peak 4, 48 h peak 3
Rank2#3,511top 16%; #91 in OC
Last wipe10d agobiweekly schedule
Next wipe33d 8hSun 1 Nov, 21:54 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0016:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020014:0023:0008:0016:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 16% of all ranked servers, the top 43% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Sunday 1 November, 21:54 UTC, in 3d 8h. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap17 daysbetween real wipes
Wipe-day peak16players, last three wipes
Crowd held0%else halves by day 4
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sun 1 Nov, 21:543d 8hits own schedule
Thu 5 Nov, 19:007d 5hforce wipefw
Sun 15 Nov, 21:5417d 8hits own schedule
Sun 29 Nov, 21:5431d 8hits own schedule
Thu 3 Dec, 19:0035d 5hforce wipefw
Sun 18 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 21:5410d ago 5 – running 1
Thu 1 Oct, 22:19fw27d ago 26 halved by day 4 17 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad
Figure 5: The map: Procedural Map, size 4740, seed 3028. Open on RustMaps.
Table 5: The server's published settings.
Address103.15.236.184:28015
RegionOC
Max players125
Group limit8, the default
Wipe schedulebiweekly
Last wipe18 Oct 2026, 21:54 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4740
Seed3028

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Australian and NZ Rust servers [2], community tab servers measured [3], vanilla rust servers [4] and Rust wipe forecast [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 33 on average182/300
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 28 on average84/200
[NZ/AU] Whangaparusta - Wiped 16/10OC · groups of 8+ · biweekly · 3 on average0/126
Rusty Coights All Rusty AdventuresOC · groups of 8+ · biweekly · 3 on average2/100
[AU] Perth Rust Spot | PVP | Vanilla + QoL | FortnightlyOC · groups of 8+ · biweekly · 2 on average0/50
Rustafied.com - AU MainOC · groups of 16+ · weekly · 145 on average433/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad run?

Its average server fps over the last 48 hours was 113, with a minimum of 92. Its entity count reached a maximum of 127,254, including buildings, deployables and all other world objects. Memory use peaked at 5,763 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad based?

In Oceania, according to its own listing, BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad appears with the OC tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 103.15.236.184:28015 is its address.

A.3What is the reliability of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad, and is it online?

At the present moment, BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad is online. It last restarted around 16 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

Because too few wipes of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad are recorded to confirm the schedule, the tag governs the prediction. On Sunday 1 November at 21:54 UTC the next wipe is expected. 10 days 15 hours have passed since the current world was generated. Wipes every two weeks are published in the tags.

A.6How would you describe wipe day on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

The average busiest point of recent wipes was 16 players. The peak on the latest wipe came 2 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 4.

Player count

A.7What position does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad #3,511, in the top 16% of ranked servers and #91 in Oceania.

A.8At what level does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad operate in terms of players?

The current population of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad is 0, drawn from 125 slots. Averaged over the last seven days: 1 players; the same period peaks at 4. The busiest hour of the last 48 is 10:00 UTC, averaging 2 players.

Tags and filters

A.9What do the tags associated with BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp125 (Max players): It offers 125 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Wipes take place once a fortnight; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): Plugins are handled by Oxide (uMod); OC (Oceania): Oceania is the region it appears under in the server browser, which BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad be found among the Rust Statistics lists and filters?

These Rust Statistics lists include BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad: Rust servers in Oceania, Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Settings and map

A.11Which settings and rules are in force on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

The name of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. Plugins number Oxide on this server. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.

A.12On which map does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad take place?

Size 4,740 and seed 3028 define the procedural, game-generated map on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

Press F1 inside Rust to open the console and enter client.connect 103.15.236.184:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp125,ptrak,$r?,v2635,^b,^v,OC,gmrust,cs168909,ts8,^o.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp125Max players. It offers 125 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
Region
OCOceania. Oceania is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Australian and NZ Rust servers. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Vanilla rust servers. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.