A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 26d ago · 103.15.237.164:23321
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 103.15.237.164:23321. It is offline at the last check, against a seven-day mean of 01. It ranks #15,960 of all servers, the top 70%. It last wiped 27d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.7 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40fw27d ago | 1 | – | running | 0 |
| Sun 27 Sep, 06:5232d ago | 2 | halved by day 1 | 4.4 d | 0 |
| Thu 24 Sep, 14:4834d ago | 1 | halved by day 1 | 2.7 d | 0 |
| Sun 20 Sep, 07:3039d ago | 14 | halved by day 3 | 4.3 d | 0 |
| Thu 17 Sep, 04:1442d ago | 4 | halved by day 1 | 3.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 103.15.237.164:23321 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:40 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4000 |
| Seed | 4000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 513/525 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 409/450 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 52/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 55/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 57/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average | 153/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does A Shockbyte Rust Server have?
A region is not published by A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 103.15.237.164:23321.
A.2What is the online status and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is offline, and the last time it was seen was 26 days 13 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What version of Rust is run on A Shockbyte Rust Server?
Rust network protocol 2634 and build 166493 is the version that A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on A Shockbyte Rust Server?
Prediction of the next wipe is impossible for A Shockbyte Rust Server, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 27 days 19 hours ago.
A.5What characterises wipe day on A Shockbyte Rust Server?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 10 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.
Population
A.6What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,960, in the top 70% of all ranked servers.
A.7How would you characterise the player activity on A Shockbyte Rust Server?
At this moment A Shockbyte Rust Server is offline, having last been seen 26 days 13 hours ago.
Tags, lists
A.8What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): It offers 15 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166493 (Build): Build 166493 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on A Shockbyte Rust Server?
Its name carries no gather rate for A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.11On which map does A Shockbyte Rust Server take place?
The game generates A Shockbyte Rust Server's procedural map at size 4,000, from seed 4000. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.
How to join
A.12How do you connect to A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 103.15.237.164:23321. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs166493,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp15 | Max players. It offers 15 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166493 | Build. Build 166493 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.