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Vector Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 103.15.237.33:20314

Abstract

We describe the public Rust server Vector Rust, reached at 103.15.237.33:20314. At the last check it held 0 of 16 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,770 of all servers, the top 35%. It last wiped 27d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/160% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#7,770top 35%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123403:0012:0022:0007:0016:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040003:0012:0022:0007:0016:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 35% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.9 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Fri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 10:1927d ago 1 – running 0
Sun 27 Sep, 12:1032d ago 1 halved by day 1 4.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Vector Rust
Figure 5: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 4: The server's published settings.
Address103.15.237.33:20314
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 10:19 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average46/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average79/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average249/300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average11/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average293/375
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average257/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Vector Rust perform well?

The server fps averaged 239 over the last 48 hours, never dropping below 234. The highest number of entities it carried was 8,388, comprising buildings, deployables and all other objects. The peak memory usage was 2,979 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Vector Rust have?

No region is published by Vector Rust. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 103.15.237.33:20314.

A.3What is the reliability of Vector Rust, and is it online?

Vector Rust is currently online. It last restarted around 12 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Vector Rust?

Vector Rust is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Vector Rust?

There are not yet enough recorded wipes for Vector Rust to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 27 days 16 hours.

A.6What characterises wipe day on Vector Rust?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Population

A.7What is the rank of Vector Rust among Rust servers?

The seven-day player-hours ranking puts Vector Rust at #7,770, within the top 35% of ranked servers.

A.8How would you characterise the player activity on Vector Rust?

At this moment 0 players are on Vector Rust, which has 16 slots in total. Over the last week the count averages 0 players and reaches 2 at its height.

Tags, lists

A.9How should the tags on Vector Rust be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp16 (Max players): It offers 16 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags Vector Rust publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Vector Rust be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Vector Rust fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern Vector Rust?

No gather rate appears in the name of Vector Rust. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC off, Valve's anti-cheat.

A.12On which map does Vector Rust take place?

Generated by the game from seed 50000, the procedural map on Vector Rust measures 1,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13How do you connect to Vector Rust?

Enter client.connect 103.15.237.33:20314 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp16Max players. It offers 16 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.