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Happy DayZ

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 103.193.80.9:10002

Abstract

We describe the public Rust server Happy DayZ, reached at 103.193.80.9:10002. It is offline at the last check, against a seven-day mean of 01. It ranks #15,351 of all servers, the top 69%. It last wiped 12d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,351top 69%
Last wipe12d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123406:0011:0015:0020:0000:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040006:0011:0015:0020:0000:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Happy DayZ
Figure 4: The map: Procedural Map, size 4000, seed 1234. Open on RustMaps.
Table 3: The server's published settings.
Address103.193.80.9:10002
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 05:40 UTC
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size4000
Seed1234

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average151/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average137/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average21/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average57/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Happy DayZ run?

The server fps averaged 174 over the last 48 hours, never dropping below 123. Buildings, deployables and all other world objects counted together reached a maximum of 91,735 entities. Its highest memory usage was 3,007 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Happy DayZ have?

A region is not published by Happy DayZ. Rust Statistics does not look up the machine's location; it shows where the server says it is. 103.193.80.9:10002 is its address.

A.3What is the online status and reliability of Happy DayZ?

At the present moment, Happy DayZ is offline; it was last seen 24 hours ago. The uptime it reports indicates a restart about 5 days 11 hours ago. Its uptime over the last full days (7 days) was 89%, with 150 of 168 hours online. It was first observed on 17 October 2026 by Rust Statistics.

A.4What version of Rust is run on Happy DayZ?

Rust network protocol 2635 and build 168909 is the version that Happy DayZ runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Happy DayZ?

Too few wipes by Happy DayZ have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 12 days have passed since the current world was generated.

Player count

A.6How does Happy DayZ compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Happy DayZ holds #15,351, in the top 69% of all ranked servers.

A.7At what level does Happy DayZ operate in terms of players?

Happy DayZ is not online now; 24 hours have passed since it was last seen. The seven-day average for this server is 0 players.

Tags, lists

A.8How should the tags on Happy DayZ be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which Happy DayZ publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Happy DayZ be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Happy DayZ fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does Happy DayZ operate?

The name of Happy DayZ states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.11On which map does Happy DayZ take place?

Generated by the game from seed 1234, the procedural map on Happy DayZ measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What is the process for joining Happy DayZ?

Press F1 inside Rust to open the console and enter client.connect 103.193.80.9:10002. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.