okasha_server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 103.206.38.221:28015
Abstract
We describe the public Rust server okasha_server, reached at 103.206.38.221:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #11,978 of all servers, the top 54%. It last wiped 12d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 54% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 18:4012d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 103.206.38.221:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 18:40 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 513/525 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 380/450 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 49/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 49/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 54/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average | 167/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of okasha_server?
A region is not published by okasha_server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 103.206.38.221:28015.
A.2How reliable is okasha_server, and is it currently online?
okasha_server is currently offline, with the last sighting 3 days 15 hours ago. Its uptime over the last full days (3 days) was 0%, with 0 of 72 hours online. The first record of it by Rust Statistics dates to 25 October 2026.
A.3What is the Rust version for okasha_server?
The version of Rust on okasha_server is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on okasha_server?
Too few wipes by okasha_server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 12 days 17 hours ago.
Population
A.5What position does okasha_server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, okasha_server holds #11,978, in the top 54% of all ranked servers.
A.6What is the population level of okasha_server?
At this moment okasha_server is offline, having last been seen 3 days 15 hours ago. The peak over seven days is 1, against an average of 1.
Tags and filters
A.7How should the tags on okasha_server be interpreted?
Tags from okasha_server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can okasha_server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that okasha_server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.9What are the settings and rules that govern okasha_server?
The name of okasha_server states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.10What is the map for okasha_server?
The game generates the map on okasha_server; that format is procedural.
How to join
A.11What is the process for joining okasha_server?
Press F1 inside Rust to open the console and enter client.connect 103.206.38.221:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.