[SEA] CHICKEN | END
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 103.208.27.77:11112
Abstract
We describe the public Rust server [SEA] CHICKEN | END, reached at 103.208.27.77:11112. At the last check it held 0 of 300 places, against a seven-day mean of 1 and a peak of 131. It ranks #3,817 of all servers, the top 17%. It last wiped 1d ago on a published weekly schedule; the next wipe is expected Wednesday 4 November, 06:39 UTC, its weekly schedule tag.
Keywordsweekly wipes vanilla
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 17% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Wednesday 4 November, 06:39 UTC, in 5d 8h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.5 days | between real wipes |
| On rhythm | 50% | of its recent wipes |
| Wipe-day peak | 48 | players, last three wipes |
| Crowd held | 20% | else halves by day 1.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Wed 4 Nov, 06:39 | 5d 8h | its own schedule |
| Thu 5 Nov, 19:00 | 6d 20h | force wipefw |
| Wed 11 Nov, 06:39 | 12d 8h | its own schedule |
| Wed 18 Nov, 06:39 | 19d 8h | its own schedule |
| Wed 25 Nov, 06:39 | 26d 8h | its own schedule |
| Wed 2 Dec, 06:39 | 33d 8h | its own schedule |
| Thu 3 Dec, 19:00 | 34d 20h | force wipefw |
| Wed 9 Dec, 06:39 | 40d 8h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 06:391d ago | – | – | running | 0 |
| Fri 23 Oct, 07:286d ago | 13 | halved by day 1 | 5 d | 0 |
| Tue 20 Oct, 11:209d ago | 74 | held half | 2.8 d | 7 |
| Fri 16 Oct, 10:5913d ago | 58 | halved by day 1 | 4 d | 0 |
| Tue 13 Oct, 10:5116d ago | 123 | halved by day 2 | 3 d | 9 |
| Fri 9 Oct, 11:0320d ago | 152 | halved by day 2 | 4 d | 3 |
| Mon 5 Oct, 10:5924d ago | 174 | halved by day 2 | 4 d | 5 |
| Sun 4 Oct, 02:1625d ago | 174 | – | 1.4 d | 2 |
| Sat 3 Oct, 11:1426d ago | 13 | – | 0.6 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 103.208.27.77:11112 |
|---|---|
| Region | – |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 28 Oct 2026, 06:39 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 2014666660 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2], unmodded rust server list [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average | 172/200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average | 2/550 |
| Rustafied.com - SEA MainEA · groups of 16+ · weekly · 80 on average | 69/125 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 54 on average | 0/200 |
| [ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 38 on average | 39/150 |
| 『小世界』10.28号新开/多人/萌新入门服EA · groups of 30+ · weekly · 30 on average | 0/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of [SEA] CHICKEN | END smooth?
Its average server fps over the last 48 hours was 40, with a minimum of 40. Buildings, deployables and all other world objects counted together reached a maximum of 71,099 entities. The peak memory usage was 2,950 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is [SEA] CHICKEN | END based?
No region tag is published by [SEA] CHICKEN | END, but its name points to Asia. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 103.208.27.77:11112.
A.3How reliable is [SEA] CHICKEN | END, and is it currently online?
[SEA] CHICKEN | END is online at this time. Based on the uptime it reports, the last restart occurred about 37 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 3 October 2026.
A.4What is the Rust version for [SEA] CHICKEN | END?
Rust network protocol 2635 and build 168909 is the version that [SEA] CHICKEN | END runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5What schedule does [SEA] CHICKEN | END follow for wipes?
The record of [SEA] CHICKEN | END's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. The server is due to wipe on Wednesday 4 November at 06:39 UTC. 39 hours have passed since the current world was generated. The tags state that wipes occur weekly.
A.6How would you describe wipe day on [SEA] CHICKEN | END?
Recent wipes saw an average peak of 48 players. The crowd reached its maximum 4 hours after the latest wipe. Half the peak was sustained until the next wipe in 20% of recent wipes. Otherwise, a fall below half took place by day 1.5.
Population
A.7What is the rank of [SEA] CHICKEN | END among Rust servers?
The seven-day player-hours ranking puts [SEA] CHICKEN | END at #3,817, within the top 17% of ranked servers.
A.8How would you characterise the player activity on [SEA] CHICKEN | END?
The current population of [SEA] CHICKEN | END is 0, drawn from 300 slots. Over the last week the count averages 1 players and reaches 13 at its height. The busiest hour of the last 48 is 14:00 UTC, averaging 2 players.
Tags and filters
A.9What is the meaning of the tags on [SEA] CHICKEN | END?
Tags from [SEA] CHICKEN | END, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp300 (Max players): The slot count is 300; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe cycle applies; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can [SEA] CHICKEN | END be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [SEA] CHICKEN | END fits are: Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Rules, settings, map
A.11Which settings and rules are in force on [SEA] CHICKEN | END?
No gather rate appears in the name of [SEA] CHICKEN | END. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.
A.12What is the map for [SEA] CHICKEN | END?
The game generates [SEA] CHICKEN | END's procedural map at size 3,500, from seed 2014666660. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What is the process for joining [SEA] CHICKEN | END?
Enter client.connect 103.208.27.77:11112 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://www.chicken.in.th/.
Appendix BServer tags
What each of the server's tags means. Published as mp300,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp300 | Max players. The slot count is 300. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.