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[SEA] CHICKEN | END

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 103.208.27.77:11112

Abstract

We describe the public Rust server [SEA] CHICKEN | END, reached at 103.208.27.77:11112. At the last check it held 0 of 300 places, against a seven-day mean of 1 and a peak of 131. It ranks #3,817 of all servers, the top 17%. It last wiped 1d ago on a published weekly schedule; the next wipe is expected Wednesday 4 November, 06:39 UTC, its weekly schedule tag.

Keywordsweekly wipes vanilla

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/3000% full
In the queue0no queue
Seven-day mean1peak 13, 48 h peak 2
Rank2#3,817top 17%
Last wipe1d agoweekly schedule
Next wipe35d 8hWed 4 Nov, 06:39 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.511.5223:0008:0017:0002:0011:0020:00Wiped Wed 28 Oct, 06:39 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
01020304023:0008:0017:0002:0011:0020:00Wiped Wed 28 Oct, 06:39 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct.

4Rank

The server stands in the top 17% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Wednesday 4 November, 06:39 UTC, in 5d 8h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.5 daysbetween real wipes
On rhythm50%of its recent wipes
Wipe-day peak48players, last three wipes
Crowd held20%else halves by day 1.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Wed 4 Nov, 06:395d 8hits own schedule
Thu 5 Nov, 19:006d 20hforce wipefw
Wed 11 Nov, 06:3912d 8hits own schedule
Wed 18 Nov, 06:3919d 8hits own schedule
Wed 25 Nov, 06:3926d 8hits own schedule
Wed 2 Dec, 06:3933d 8hits own schedule
Thu 3 Dec, 19:0034d 20hforce wipefw
Wed 9 Dec, 06:3940d 8hits own schedule
Fri 23 OctTue 20 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 06:391d ago – – running 0
Fri 23 Oct, 07:286d ago 13 halved by day 1 5 d 0
Tue 20 Oct, 11:209d ago 74 held half 2.8 d 7
Fri 16 Oct, 10:5913d ago 58 halved by day 1 4 d 0
Tue 13 Oct, 10:5116d ago 123 halved by day 2 3 d 9
Fri 9 Oct, 11:0320d ago 152 halved by day 2 4 d 3
Mon 5 Oct, 10:5924d ago 174 halved by day 2 4 d 5
Sun 4 Oct, 02:1625d ago 174 – 1.4 d 2
Sat 3 Oct, 11:1426d ago 13 – 0.6 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [SEA] CHICKEN  | END
Figure 5: The map: Procedural Map, size 3500, seed 2014666660. Open on RustMaps.
Table 5: The server's published settings.
Address103.208.27.77:11112
Region–
Max players300
Group limit8, the default
Wipe scheduleweekly
Last wipe28 Oct 2026, 06:39 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size3500
Seed2014666660

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2], unmodded rust server list [3] and next Rust wipe times [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average172/200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average2/550
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 80 on average69/125
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 54 on average0/200
[ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 38 on average39/150
『小世界』10.28号新开/多人/萌新入门服EA · groups of 30+ · weekly · 30 on average0/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of [SEA] CHICKEN | END smooth?

Its average server fps over the last 48 hours was 40, with a minimum of 40. Buildings, deployables and all other world objects counted together reached a maximum of 71,099 entities. The peak memory usage was 2,950 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is [SEA] CHICKEN | END based?

No region tag is published by [SEA] CHICKEN | END, but its name points to Asia. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 103.208.27.77:11112.

A.3How reliable is [SEA] CHICKEN | END, and is it currently online?

[SEA] CHICKEN | END is online at this time. Based on the uptime it reports, the last restart occurred about 37 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 3 October 2026.

A.4What is the Rust version for [SEA] CHICKEN | END?

Rust network protocol 2635 and build 168909 is the version that [SEA] CHICKEN | END runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does [SEA] CHICKEN | END follow for wipes?

The record of [SEA] CHICKEN | END's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. The server is due to wipe on Wednesday 4 November at 06:39 UTC. 39 hours have passed since the current world was generated. The tags state that wipes occur weekly.

A.6How would you describe wipe day on [SEA] CHICKEN | END?

Recent wipes saw an average peak of 48 players. The crowd reached its maximum 4 hours after the latest wipe. Half the peak was sustained until the next wipe in 20% of recent wipes. Otherwise, a fall below half took place by day 1.5.

Population

A.7What is the rank of [SEA] CHICKEN | END among Rust servers?

The seven-day player-hours ranking puts [SEA] CHICKEN | END at #3,817, within the top 17% of ranked servers.

A.8How would you characterise the player activity on [SEA] CHICKEN | END?

The current population of [SEA] CHICKEN | END is 0, drawn from 300 slots. Over the last week the count averages 1 players and reaches 13 at its height. The busiest hour of the last 48 is 14:00 UTC, averaging 2 players.

Tags and filters

A.9What is the meaning of the tags on [SEA] CHICKEN | END?

Tags from [SEA] CHICKEN | END, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp300 (Max players): The slot count is 300; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe cycle applies; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can [SEA] CHICKEN | END be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [SEA] CHICKEN | END fits are: Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Rules, settings, map

A.11Which settings and rules are in force on [SEA] CHICKEN | END?

No gather rate appears in the name of [SEA] CHICKEN | END. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.

A.12What is the map for [SEA] CHICKEN | END?

The game generates [SEA] CHICKEN | END's procedural map at size 3,500, from seed 2014666660. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining [SEA] CHICKEN | END?

Enter client.connect 103.208.27.77:11112 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://www.chicken.in.th/.

Appendix BServer tags

What each of the server's tags means. Published as mp300,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp300Max players. The slot count is 300.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

CHICKEN High loot. Low ping. Built for TH / SEA players. Server Info - Loot ++ : boosted loot rates - Team Max 8 : up to 8 players per team - TH / SEA Main : main region Thailand and Southeast Asia - Low Ping : stable, low-latency server - No Lag : smooth performance Links - Discord : https://discord.gg/6XBb5F67UC - Website : https://www.chicken.in.th/

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.