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Bloodline Rust test

Rust Statistics

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Online · checked 13m ago · 104.129.132.81:28139

Abstract

We describe the public Rust server Bloodline Rust test, reached at 104.129.132.81:28139. At the last check it held 0 of 120 places, against a seven-day mean of 01. It ranks #15,327 of all servers, the top 69%. It last wiped 8d ago.

Keywordsrust server

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,327top 69%
Last wipe8d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123418:0003:0012:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0246818:0003:0012:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap31.7 daysbetween real wipes
Wipe-day peak0players, last three wipes
Wed 21 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 07:198d ago 0 – running 0
Sat 19 Sep, 13:2140d ago 0 – 31.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Bloodline Rust test
Figure 5: The map: Procedural Map, size 3900, seed 981195616. Open on RustMaps.
Table 4: The server's published settings.
Address104.129.132.81:28139
Region–
Max players120
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 07:19 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3900
Seed981195616

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average343/400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average52/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average983/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average37/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Bloodline Rust test run?

The server fps averaged 5 over the last 48 hours, never dropping below 5. The highest number of entities it carried was 85,641, comprising buildings, deployables and all other objects. Memory use peaked at 3,133 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Bloodline Rust test based?

There is no region published for Bloodline Rust test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 104.129.132.81:28139.

A.3What is the online status and reliability of Bloodline Rust test?

Bloodline Rust test is online at this time. It last restarted around 8 days 8 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Bloodline Rust test?

The version of Rust on Bloodline Rust test is network protocol 2634 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does Bloodline Rust test follow for wipes?

There are not yet enough recorded wipes for Bloodline Rust test to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 8 days 10 hours have passed since the current world was generated.

A.6What happens on Bloodline Rust test when wipe day arrives?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7How does Bloodline Rust test compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Bloodline Rust test holds #15,327, in the top 69% of all ranked servers.

A.8What is the population level of Bloodline Rust test?

The current population of Bloodline Rust test is 0, drawn from 120 slots. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9What do the tags associated with Bloodline Rust test signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp120 (Max players): The slot count is 120; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which Bloodline Rust test publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Bloodline Rust test be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Bloodline Rust test fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11Which settings and rules are in force on Bloodline Rust test?

Its name carries no gather rate for Bloodline Rust test. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on Bloodline Rust test?

Generated by the game from seed 981195616, the procedural map on Bloodline Rust test measures 3,900. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13How do you connect to Bloodline Rust test?

Press F1 inside Rust to open the console and enter client.connect 104.129.132.81:28139. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://dripzy.tebex.io/.

Appendix BServer tags

What each of the server's tags means. Published as mp120,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp120Max players. The slot count is 120.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. This server runs game build 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.