Bloodline Rust test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 104.129.132.81:28139
Abstract
We describe the public Rust server Bloodline Rust test, reached at 104.129.132.81:28139. At the last check it held 0 of 120 places, against a seven-day mean of 01. It ranks #15,327 of all servers, the top 69%. It last wiped 8d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 31.7 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 21 Oct, 07:198d ago | 0 | – | running | 0 |
| Sat 19 Sep, 13:2140d ago | 0 | – | 31.7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.129.132.81:28139 |
|---|---|
| Region | – |
| Max players | 120 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 07:19 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3900 |
| Seed | 981195616 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 343/400 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 458/500 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average | 979/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 52/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average | 983/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average | 37/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Bloodline Rust test run?
The server fps averaged 5 over the last 48 hours, never dropping below 5. The highest number of entities it carried was 85,641, comprising buildings, deployables and all other objects. Memory use peaked at 3,133 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is Bloodline Rust test based?
There is no region published for Bloodline Rust test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 104.129.132.81:28139.
A.3What is the online status and reliability of Bloodline Rust test?
Bloodline Rust test is online at this time. It last restarted around 8 days 8 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on Bloodline Rust test?
The version of Rust on Bloodline Rust test is network protocol 2634 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does Bloodline Rust test follow for wipes?
There are not yet enough recorded wipes for Bloodline Rust test to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 8 days 10 hours have passed since the current world was generated.
A.6What happens on Bloodline Rust test when wipe day arrives?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.7How does Bloodline Rust test compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Bloodline Rust test holds #15,327, in the top 69% of all ranked servers.
A.8What is the population level of Bloodline Rust test?
The current population of Bloodline Rust test is 0, drawn from 120 slots. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.9What do the tags associated with Bloodline Rust test signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp120 (Max players): The slot count is 120; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which Bloodline Rust test publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Bloodline Rust test be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Bloodline Rust test fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.11Which settings and rules are in force on Bloodline Rust test?
Its name carries no gather rate for Bloodline Rust test. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on Bloodline Rust test?
Generated by the game from seed 981195616, the procedural map on Bloodline Rust test measures 3,900. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13How do you connect to Bloodline Rust test?
Press F1 inside Rust to open the console and enter client.connect 104.129.132.81:28139. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://dripzy.tebex.io/.
Appendix BServer tags
What each of the server's tags means. Published as mp120,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp120 | Max players. The slot count is 120. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.