dill.moe
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 25d ago · 104.130.220.21:28015
Abstract
We describe the public Rust server dill.moe, reached at 104.130.220.21:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,003 of all servers, the top 71%. It last wiped 25d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.130.220.21:28015 |
|---|---|
| Region | – |
| Max players | 350 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 4 Oct 2026, 06:14 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], live vanilla server list [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 434/475 |
| Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average | 253/300 |
| [EU East] Facepunch 4EU · groups of 8+ · monthly · 166 on average | 118/350 |
| [EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average | 178/400 |
| Rustopia.gg - US LargeNA · groups of 16+ · monthly · 128 on average | 63/200 |
| Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 126 on average | 90/125 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is dill.moe based?
A region is not published by dill.moe. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 104.130.220.21:28015.
A.2How reliable is dill.moe, and is it currently online?
Right now, dill.moe is offline, and the last time it was seen was 25 days 9 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 4 October 2026.
A.3What is the Rust version for dill.moe?
dill.moe is running Rust network protocol 2634 and build 166652 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on dill.moe?
An estimate derived from the force wipe gives the next wipe for dill.moe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 25 days 9 hours ago. A monthly wipe schedule is stated in the server's tags.
Player count
A.5How does dill.moe compare with other Rust servers in the rankings?
Ranked by player hours across seven days, dill.moe holds #16,003, in the top 71% of all ranked servers.
A.6At what level does dill.moe operate in terms of players?
dill.moe is not online now; 25 days 9 hours have passed since it was last seen.
Tags, lists
A.7What do the tags associated with dill.moe signify?
Tags from dill.moe, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp350 (Max players): 350 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can dill.moe be found among the Rust Statistics lists and filters?
These Rust Statistics lists include dill.moe: Rust community servers, measured and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.9Which settings and rules are in force on dill.moe?
No gather rate appears in the name of dill.moe. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.
A.10On which map does dill.moe take place?
A procedural map, generated by the game, is what dill.moe runs.
How to join
A.11How do you connect to dill.moe?
Press F1 inside Rust to open the console and enter client.connect 104.130.220.21:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp350 | Max players. 350 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.