dill.moe
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 19d ago · 104.130.220.23:28015
Abstract
We describe the public Rust server dill.moe, reached at 104.130.220.23:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,829 of all servers, the top 72%. It last wiped 21d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.130.220.23:28015 |
|---|---|
| Region | – |
| Max players | 350 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 7 Oct 2026, 21:10 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
| Map | Procedural Map |
| Size | 6000 |
| Seed | 345028188 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2], live vanilla server list [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 310/325 |
| Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average | 103/200 |
| [EU East] Facepunch 4EU · groups of 8+ · monthly · 172 on average | 61/350 |
| [EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average | 84/400 |
| Rustopia.gg - US LargeNA · groups of 16+ · monthly · 129 on average | 40/200 |
| Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average | 51/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of dill.moe?
There is no region published for dill.moe. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 104.130.220.23:28015.
A.2What is the reliability of dill.moe, and is it online?
Right now, dill.moe is offline, and the last time it was seen was 19 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 7 October 2026.
A.3What version of Rust is run on dill.moe?
The version of Rust on dill.moe is network protocol 2634 and build 167231, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does dill.moe follow for wipes?
The next wipe for dill.moe is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 21 days 12 hours. A monthly wipe schedule is stated in the server's tags.
Population
A.5What is the rank of dill.moe among Rust servers?
The seven-day player-hours ranking puts dill.moe at #15,829, within the top 72% of ranked servers.
A.6How would you characterise the player activity on dill.moe?
dill.moe is not online now; 19 days 8 hours have passed since it was last seen.
Tags and filters
A.7How should the tags on dill.moe be interpreted?
Tags from dill.moe, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp350 (Max players): The slot count is 350; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can dill.moe be found among the Rust Statistics lists and filters?
These Rust Statistics lists include dill.moe: Rust community servers, measured and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.9Under what rules and settings does dill.moe operate?
No gather rate appears in the name of dill.moe. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
A.10What is the map for dill.moe?
The game generates dill.moe's procedural map at size 6,000, from seed 345028188. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.11What is the process for joining dill.moe?
Press F1 inside Rust to open the console and enter client.connect 104.130.220.23:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp350 | Max players. The slot count is 350. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167231 | Build. This server runs game build 167231. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.