tbcv1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 104.143.2.14:28015
Abstract
We describe the public Rust server tbcv1, reached at 104.143.2.14:28015 and hosted in NA. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,999 of all servers, the top 67%, and #1477 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers, the top 79% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 7h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 7h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 10:1127d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.143.2.14:28015 |
|---|---|
| Region | NA |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 10:11 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | BULLETCLUB.NET |
| Size | 4250 |
| Seed | 1192976147 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], player-run rust server list [3], live vanilla server list [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| Rustopia.gg - US LargeNA · groups of 16+ · monthly · 129 on average | 39/200 |
| Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 111 on average | 44/200 |
| [US East] Facepunch Premium 1NA · groups of 8+ · monthly · 75 on average | 31/400 |
| RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 59 on average | 21/225 |
| PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 36 on average | 11/200 |
| Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 33 on average | 17/150 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does tbcv1 perform well?
Over the past 48 hours, it ran at an average of 40 server fps, with a low of 37. Buildings, deployables and all other world objects counted together reached a maximum of 100,345 entities. Memory use peaked at 3,793 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is tbcv1 based?
The NA tag places tbcv1 in North America, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 104.143.2.14:28015.
A.3How reliable is tbcv1, and is it currently online?
tbcv1 is currently online. Based on the uptime it reports, the last restart occurred about 23 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on tbcv1?
Rust network protocol 2635 and build 168909 is the version that tbcv1 runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does tbcv1 wipe?
Once a month, tbcv1 wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 27 days 1 hours have passed since the current world was generated. The tags show that the server wipes monthly.
A.6How would you describe wipe day on tbcv1?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 21 hours after it began.
Player count
A.7How does tbcv1 compare with other Rust servers in the rankings?
On player hours over seven days tbcv1 is #14,999, within the top 67% of all ranked servers; within North America it is #1,477.
A.8How would you characterise the player activity on tbcv1?
On tbcv1, 0 of the 10 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1.
Tags and filters
A.9What is the meaning of the tags on tbcv1?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^y (Carbon): This server uses Carbon for its plugins; NA (North America): North America is the region it appears under in the server browser, which tbcv1 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can tbcv1 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include tbcv1: Rust community servers, measured, North American server statistics and Vanilla Rust servers. These filters on the server list return it: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11What are the settings and rules that govern tbcv1?
No gather rate appears in the name of tbcv1. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. Carbon plugins are running. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on tbcv1?
The game generates tbcv1's procedural map at size 4,250, from seed 1192976147. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives BULLETCLUB.NET.
Connection
A.13What steps are required to join tbcv1?
Press F1 inside Rust to open the console and enter client.connect 104.143.2.14:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at http://www.bulletclub.net.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Mods and access | |
^y | Carbon. This server uses Carbon for its plugins. |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.