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Degenerates

Rust Statistics

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Online · checked 9m ago · 104.192.227.66:28015

Abstract

We describe the public Rust server Degenerates, reached at 104.192.227.66:28015. At the last check it held 0 of 30 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 19d ago.

Keywordsrust server

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1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe19d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123401:0010:0019:0004:0013:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020001:0010:0019:0004:0013:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.1 daysbetween real wipes
Wipe-day peak0players, last three wipes
Crowd held0%else halves by day 1
Fri 9 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 9 Oct, 03:0019d ago 0 – running 0
Sat 26 Sep, 00:2432d ago 1 halved by day 1 13.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Degenerates
Figure 5: The map: Procedural Map, size 4000, seed 2586677560. Open on RustMaps.
Table 4: The server's published settings.
Address104.192.227.66:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 03:00 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed2586677560

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average249/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average166/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average30/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average18/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average39/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average50/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Degenerates run?

The server fps averaged 77 over the last 48 hours, never dropping below 40. Buildings, deployables and all other world objects counted together reached a maximum of 94,991 entities. The peak memory usage was 4,856 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Degenerates based?

A region is not published by Degenerates. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 104.192.227.66:28015.

A.3How reliable is Degenerates, and is it currently online?

Degenerates is online at this time. The uptime it reports indicates a restart about 15 days 21 hours ago. Its uptime over the last full days (7 days) was 86%, with 144 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Degenerates?

Degenerates is running Rust network protocol 2634 and build 167584 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does Degenerates follow for wipes?

Too few wipes by Degenerates have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 19 days 21 hours.

A.6What happens on Degenerates when wipe day arrives?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.

Population

A.7What is the rank of Degenerates among Rust servers?

Ranked by player hours across seven days, Degenerates holds #15,349, in the top 69% of all ranked servers.

A.8What is the population level of Degenerates?

The current population of Degenerates is 0, drawn from 30 slots. The mean population for the last seven days is 0.

Tags, lists

A.9What is the meaning of the tags on Degenerates?

Tags from Degenerates, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Degenerates be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Degenerates fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does Degenerates operate?

Its name carries no gather rate for Degenerates. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.12On which map does Degenerates take place?

Size 4,000 and seed 2586677560 define the procedural, game-generated map on Degenerates. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What is the process for joining Degenerates?

Press F1 inside Rust to open the console and enter client.connect 104.192.227.66:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2634,gmrust,cs167584,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp30Max players. The slot count is 30.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167584Build. This server runs game build 167584.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.