Rust StatisticsWorking papers on every public Rust server · 52,970 players now

sv

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 19d ago · 104.234.65.248:28092

Abstract

We describe the public Rust server sv, reached at 104.234.65.248:28092. It is offline at the last check, against a seven-day mean of 01. It ranks #15,868 of all servers, the top 72%. It last wiped 19d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,868top 72%
Last wipe19d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of sv
Figure 4: The map: Procedural Map, size 4500, seed 1337. Open on RustMaps.
Table 3: The server's published settings.
Address104.234.65.248:28092
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 17:54 UTC
Hostname–
First seen9 Oct 2026
MapProcedural Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average355/400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average327/350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average33/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average171/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of sv?

No region is published by sv. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 104.234.65.248:28092.

A.2What is the online status and reliability of sv?

At the present moment, sv is offline; it was last seen 19 days 15 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 9 October 2026 by Rust Statistics.

A.3What version of Rust is run on sv?

The version of Rust on sv is network protocol 2634 and build 167398, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on sv?

There are not yet enough recorded wipes for sv to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 19 days 16 hours ago.

Player count

A.5How does sv compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts sv at #15,868, within the top 72% of ranked servers.

A.6What is the population level of sv?

The last recorded sighting of sv was 19 days 15 hours ago; it is offline now.

Tags and filters

A.7What do the tags associated with sv signify?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags sv publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can sv be found among the Rust Statistics lists and filters?

The Rust Statistics lists that sv fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern sv?

Its name carries no gather rate for sv. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10On which map does sv take place?

Size 4,500 and seed 1337 define the procedural, game-generated map on sv. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.11What steps are required to join sv?

Press F1 inside Rust to open the console and enter client.connect 104.234.65.248:28092. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167398Build. The game build is 167398.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.