nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 104.28.196.109:28015
Abstract
We describe the public Rust server nameserver, reached at 104.28.196.109:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,539 of all servers, the top 65%. It last wiped 3d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 8.8 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 13:013d ago | 1 | – | running | 0 |
| Fri 16 Oct, 17:4112d ago | 0 | – | 8.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.28.196.109:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 13:01 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average | 145/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 131/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 15/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average | 19/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 16/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average | 46/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is nameserver based?
There is no region published for nameserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 104.28.196.109:28015 is its address.
A.2What is the online status and reliability of nameserver?
At the present moment, nameserver is offline; it was last seen 3 days 8 hours ago. Of the 168 hours in the last 7 full days, 2 were served, an availability of 1%. The first record of it by Rust Statistics dates to 15 September 2026.
A.3What version of Rust is run on nameserver?
Rust network protocol 2635 and build 168909 is the version that nameserver runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does nameserver wipe?
There are not yet enough recorded wipes for nameserver to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 3 days 16 hours have passed since the current world was generated.
A.5What happens on nameserver when wipe day arrives?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 7 hours after it began.
Player count
A.6What is the rank of nameserver among Rust servers?
The seven-day player-hours ranking puts nameserver at #14,539, within the top 65% of ranked servers.
A.7How would you characterise the player activity on nameserver?
nameserver is not online now; 3 days 8 hours have passed since it was last seen. Over the last week the count averages 0 players and reaches 1 at its height.
Tags and filters
A.8How should the tags on nameserver be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which nameserver publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can nameserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that nameserver fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.10Which settings and rules are in force on nameserver?
The name of nameserver states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Connection
A.12What steps are required to join nameserver?
Enter client.connect 104.28.196.109:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp15 | Max players. The slot count is 15. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.