Staging Dev Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 12h ago · 104.28.198.246:28015
Abstract
We describe the public Rust server Staging Dev Server, reached at 104.28.198.246:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,116 of all servers, the top 46%. It last wiped 1d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 50% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 17:061d ago | – | – | running | 0 |
| Tue 27 Oct, 08:111d ago | – | – | – | 1 |
| Thu 22 Oct, 05:276d ago | – | – | 5.1 d | 0 |
| Fri 16 Oct, 15:3012d ago | 1 | halved by day 1 | 5.6 d | 1 |
| Tue 13 Oct, 18:5715d ago | 1 | – | 2.9 d | 0 |
| Sat 10 Oct, 15:4318d ago | 2 | held half | 3.1 d | 0 |
| Mon 5 Oct, 19:1723d ago | 1 | – | 4.9 d | 1 |
| Wed 30 Sep, 06:2628d ago | 1 | held half | 5.5 d | 1 |
| Tue 29 Sep, 16:2529d ago | 1 | – | 0.6 d | 0 |
| Sat 26 Sep, 13:5932d ago | 0 | – | 3.1 d | 0 |
| Sun 20 Sep, 06:1838d ago | 1 | – | 6.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.28.198.246:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 17:06 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average | 605/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 377/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average | 47/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 35/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average | 137/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average | 160/300 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Staging Dev Server based?
There is no region published for Staging Dev Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 104.28.198.246:28015.
A.2What is the online status and reliability of Staging Dev Server?
Right now, Staging Dev Server is offline, and the last time it was seen was 12 hours ago. The server was up 4% of the time over the last 7 full days, 6 of 168 hours. It was first observed on 17 September 2026 by Rust Statistics.
A.3What version of Rust is run on Staging Dev Server?
The version of Rust on Staging Dev Server is network protocol 2635 and build 169483, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does Staging Dev Server wipe?
Prediction of the next wipe is impossible for Staging Dev Server, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 27 hours ago.
A.5What happens on Staging Dev Server when wipe day arrives?
The average busiest point of recent wipes was 1 players. Half the peak was sustained until the next wipe in 50% of recent wipes. If not, the population dropped below half by day 1.
Player count
A.6What position does Staging Dev Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Staging Dev Server holds #10,116, in the top 46% of all ranked servers.
A.7At what level does Staging Dev Server operate in terms of players?
At this moment Staging Dev Server is offline, having last been seen 12 hours ago. The peak over seven days is 1, against an average of 0. Averaging 1 players, 09:00 UTC was the busiest hour of the past 48.
Tags and filters
A.8How should the tags on Staging Dev Server be interpreted?
Tags from Staging Dev Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169483 (Build): The game build is 169483; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Staging Dev Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Staging Dev Server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and map
A.10Which settings and rules are in force on Staging Dev Server?
The name of Staging Dev Server states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
How to join
A.11What steps are required to join Staging Dev Server?
Press F1 inside Rust to open the console and enter client.connect 104.28.198.246:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs169483,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs169483 | Build. The game build is 169483. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.