LOCAL LAB [no EAC]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 104.28.212.231:28015
Abstract
We describe the public Rust server LOCAL LAB [no EAC], reached at 104.28.212.231:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 6d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 15:296d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.28.212.231:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 15:29 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average | 204/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 123/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 25/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average | 14/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 25/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 30/225 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of LOCAL LAB [no EAC]?
No region is published by LOCAL LAB [no EAC]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 104.28.212.231:28015.
A.2How reliable is LOCAL LAB [no EAC], and is it currently online?
Right now, LOCAL LAB [no EAC] is offline, and the last time it was seen was 6 days 1 hours ago. The server was up 1% of the time over the last 7 full days, 1 of 168 hours. The first record of it by Rust Statistics dates to 22 September 2026.
A.3What is the Rust version for LOCAL LAB [no EAC]?
Rust network protocol 2634 and build 167781 is the version that LOCAL LAB [no EAC] runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does LOCAL LAB [no EAC] wipe?
There are not yet enough recorded wipes for LOCAL LAB [no EAC] to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 6 days 10 hours have passed since the current world was generated.
A.5What happens on LOCAL LAB [no EAC] when wipe day arrives?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 9 hours after the latest wipe.
Player count
A.6What position does LOCAL LAB [no EAC] occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts LOCAL LAB [no EAC] at #15,349, within the top 69% of ranked servers.
A.7At what level does LOCAL LAB [no EAC] operate in terms of players?
LOCAL LAB [no EAC] is not online now; 6 days 1 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.8What is the meaning of the tags on LOCAL LAB [no EAC]?
Tags from LOCAL LAB [no EAC], read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can LOCAL LAB [no EAC] be found among the Rust Statistics lists and filters?
The Rust Statistics lists that LOCAL LAB [no EAC] fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.10Under what rules and settings does LOCAL LAB [no EAC] operate?
The name of LOCAL LAB [no EAC] states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC off, Valve's anti-cheat.
A.11On which map does LOCAL LAB [no EAC] take place?
On LOCAL LAB [no EAC] the terrain is procedural, built by the game itself.
Connection
A.12What steps are required to join LOCAL LAB [no EAC]?
Enter client.connect 104.28.212.231:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.