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LOCAL LAB [no EAC]

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 33d ago · 104.28.212.232:28015

Abstract

We describe the public Rust server LOCAL LAB [no EAC], reached at 104.28.212.232:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,666 of all servers, the top 71%. It last wiped 40d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,666top 71%
Last wipe40d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address104.28.212.232:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Sep 2026, 16:48 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average262/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average22/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average16/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average169/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average81/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average20/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does LOCAL LAB [no EAC] have?

There is no region published for LOCAL LAB [no EAC]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 104.28.212.232:28015.

A.2How reliable is LOCAL LAB [no EAC], and is it currently online?

LOCAL LAB [no EAC] is currently offline, with the last sighting 33 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 24 September 2026.

A.3What version of Rust is run on LOCAL LAB [no EAC]?

LOCAL LAB [no EAC] is running Rust network protocol 2633 and build 164530 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does LOCAL LAB [no EAC] follow for wipes?

There are not yet enough recorded wipes for LOCAL LAB [no EAC] to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 40 days 13 hours have passed since the current world was generated.

Population

A.5What position does LOCAL LAB [no EAC] occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts LOCAL LAB [no EAC] at #15,666, within the top 71% of ranked servers.

A.6At what level does LOCAL LAB [no EAC] operate in terms of players?

At this moment LOCAL LAB [no EAC] is offline, having last been seen 33 days 18 hours ago.

Tags and filters

A.7What do the tags associated with LOCAL LAB [no EAC] signify?

Tags from LOCAL LAB [no EAC], read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can LOCAL LAB [no EAC] be found among the Rust Statistics lists and filters?

The Rust Statistics lists that LOCAL LAB [no EAC] fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on LOCAL LAB [no EAC]?

No gather rate appears in the name of LOCAL LAB [no EAC]. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.

A.10What map is in use on LOCAL LAB [no EAC]?

The game generates the map on LOCAL LAB [no EAC]; that format is procedural.

How to join

A.11What is the process for joining LOCAL LAB [no EAC]?

Enter client.connect 104.28.212.232:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. It offers 10 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs164530Build. The game build is 164530.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.