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Local_Test

Rust Statistics

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Offline · checked 15d ago · 104.28.217.175:28015

Abstract

We describe the public Rust server Local_Test, reached at 104.28.217.175:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,543 of all servers, the top 71%. It last wiped 15d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,543top 71%
Last wipe15d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep12 Oct15 Oct17 Oct19 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 12 Oct, 09:1915d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address104.28.217.175:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 09:19 UTC
Hostname–
First seen16 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average624/700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average43/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average85/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average347/400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average154/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average137/225

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Local_Test have?

There is no region published for Local_Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 104.28.217.175:28015 is its address.

A.2What is the reliability of Local_Test, and is it online?

At the present moment, Local_Test is offline; it was last seen 15 days 11 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 16 September 2026.

A.3What is the Rust version for Local_Test?

Local_Test is running Rust network protocol 2634 and build 167584 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Local_Test wipe?

Too few wipes by Local_Test have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 15 days 12 hours.

A.5What happens on Local_Test when wipe day arrives?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What is the rank of Local_Test among Rust servers?

Ranked by player hours across seven days, Local_Test holds #15,543, in the top 71% of all ranked servers.

A.7How would you characterise the player activity on Local_Test?

Local_Test is not online now; 15 days 11 hours have passed since it was last seen.

Tags and filters

A.8What do the tags associated with Local_Test signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which Local_Test publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Local_Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Local_Test: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on Local_Test?

Its name carries no gather rate for Local_Test. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is inactive: the anti-cheat from Valve is off.

A.11What map is in use on Local_Test?

The game generates the map on Local_Test; that format is procedural.

Connection

A.12What steps are required to join Local_Test?

Press F1 inside Rust to open the console and enter client.connect 104.28.217.175:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. It offers 10 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167584Build. This server runs game build 167584.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.