Parallax Local Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 31d ago · 104.28.229.15:28015
Abstract
We describe the public Rust server Parallax Local Test, reached at 104.28.229.15:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,326 of all servers, the top 61%. It last wiped 31d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.28.229.15:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 12:44 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average | 480/475 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 277/225 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average | 30/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average | 34/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average | 148/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 55/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Parallax Local Test?
There is no region published for Parallax Local Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 104.28.229.15:28015 is its address.
A.2What is the online status and reliability of Parallax Local Test?
At the present moment, Parallax Local Test is offline; it was last seen 31 days 16 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 26 September 2026.
A.3What version of Rust is run on Parallax Local Test?
The version of Rust on Parallax Local Test is network protocol 2633 and build 165217, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does Parallax Local Test wipe?
There are not yet enough recorded wipes for Parallax Local Test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 31 days 20 hours ago.
Player count
A.5What position does Parallax Local Test occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Parallax Local Test at #14,326, within the top 61% of ranked servers.
A.6At what level does Parallax Local Test operate in terms of players?
Parallax Local Test is not online now; 31 days 16 hours have passed since it was last seen.
Tags, lists
A.7What is the meaning of the tags on Parallax Local Test?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which Parallax Local Test publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Parallax Local Test be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Parallax Local Test fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does Parallax Local Test operate?
No gather rate appears in the name of Parallax Local Test. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.
A.10On which map does Parallax Local Test take place?
On Parallax Local Test the terrain is procedural, built by the game itself.
How to join
A.11What is the process for joining Parallax Local Test?
Enter client.connect 104.28.229.15:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp4 | Max players. The slot count is 4. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.