TroubleChute
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 104.28.232.40:28015
Abstract
We describe the public Rust server TroubleChute, reached at 104.28.232.40:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,559 of all servers, the top 66%. It last wiped 23d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 12:3423d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.28.232.40:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 12:34 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average | 487/525 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average | 28/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average | 49/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 238/275 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 91/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average | 98/150 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of TroubleChute?
There is no region published for TroubleChute. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 104.28.232.40:28015.
A.2How reliable is TroubleChute, and is it currently online?
TroubleChute is currently offline, with the last sighting 4 days ago. Its uptime over the last full days (7 days) was 2%, with 4 of 168 hours online. It was first observed on 4 October 2026 by Rust Statistics.
A.3What is the Rust version for TroubleChute?
Rust network protocol 2635 and build 168909 is the version that TroubleChute runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does TroubleChute follow for wipes?
There are not yet enough recorded wipes for TroubleChute to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 23 days 11 hours.
A.5What characterises wipe day on TroubleChute?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What is the rank of TroubleChute among Rust servers?
The seven-day player-hours ranking puts TroubleChute at #14,559, within the top 66% of ranked servers.
A.7At what level does TroubleChute operate in terms of players?
The last recorded sighting of TroubleChute was 4 days ago; it is offline now. The peak over seven days is 1, against an average of 0.
Tags, lists
A.8What do the tags associated with TroubleChute signify?
gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags TroubleChute publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can TroubleChute be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that TroubleChute fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern TroubleChute?
Its name carries no gather rate for TroubleChute. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.
A.11What is the map for TroubleChute?
A procedural map, generated by the game, is what TroubleChute runs.
How to join
A.12How do you connect to TroubleChute?
Enter client.connect 104.28.232.40:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.