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Local PvE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 34d ago · 104.28.24.176:28015

Abstract

We describe the public Rust server Local PvE, reached at 104.28.24.176:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,465 of all servers, the top 71%. It last wiped 34d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,465top 71%
Last wipe34d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address104.28.24.176:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe23 Sep 2026, 16:55 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average325/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average22/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average19/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average201/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average97/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average30/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Local PvE based?

There is no region published for Local PvE. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 104.28.24.176:28015.

A.2How reliable is Local PvE, and is it currently online?

At the present moment, Local PvE is offline; it was last seen 34 days 14 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 23 September 2026 by Rust Statistics.

A.3What version of Rust is run on Local PvE?

Rust network protocol 2633 and build 165217 is the version that Local PvE runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Local PvE wipe?

The record of Local PvE's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 34 days 14 hours.

Population

A.5How does Local PvE compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Local PvE at #15,465, within the top 71% of ranked servers.

A.6What is the population level of Local PvE?

Local PvE is not online now; 34 days 14 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on Local PvE be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which Local PvE publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Local PvE be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Local PvE fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does Local PvE operate?

No gather rate appears in the name of Local PvE. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is not in use; Valve's anti-cheat is off.

A.10What is the map for Local PvE?

A procedural map, generated by the game, is what Local PvE runs.

How to join

A.11What steps are required to join Local PvE?

Enter client.connect 104.28.24.176:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp4Max players. The slot count is 4.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.