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LOCAL LAB [no EAC]

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 34d ago · 104.28.244.229:28015

Abstract

We describe the public Rust server LOCAL LAB [no EAC], reached at 104.28.244.229:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,111 of all servers, the top 63%. It last wiped 41d ago.

Keywordspve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,111top 63%
Last wipe41d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address104.28.244.229:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Sep 2026, 16:48 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2], pve wipes and settings [3] and Rust wipe forecast [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average75/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average22/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average42/200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average3/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average22/150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average0/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of LOCAL LAB [no EAC]?

A region is not published by LOCAL LAB [no EAC]. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 104.28.244.229:28015.

A.2What is the reliability of LOCAL LAB [no EAC], and is it online?

At the present moment, LOCAL LAB [no EAC] is offline; it was last seen 34 days 3 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 24 September 2026.

A.3What version of Rust is run on LOCAL LAB [no EAC]?

Rust network protocol 2633 and build 164530 is the version that LOCAL LAB [no EAC] runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does LOCAL LAB [no EAC] follow for wipes?

Too few wipes by LOCAL LAB [no EAC] have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 41 days 7 hours.

Player count

A.5What position does LOCAL LAB [no EAC] occupy in the ranking of Rust servers?

Ranked by player hours across seven days, LOCAL LAB [no EAC] holds #14,111, in the top 63% of all ranked servers.

A.6At what level does LOCAL LAB [no EAC] operate in terms of players?

At this moment LOCAL LAB [no EAC] is offline, having last been seen 34 days 3 hours ago.

Tags and filters

A.7What is the meaning of the tags on LOCAL LAB [no EAC]?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^p (PvE): The threat is the world, not other players, which LOCAL LAB [no EAC] publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can LOCAL LAB [no EAC] be found among the Rust Statistics lists and filters?

Rust community servers, measured and Rust PvE servers: live list are the Rust Statistics lists that LOCAL LAB [no EAC] fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern LOCAL LAB [no EAC]?

No gather rate appears in the name of LOCAL LAB [no EAC]. No cap is given beyond the game's default of 8 players per group. Listed as pve, the game mode is players cannot fight each other. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.

A.10What map is in use on LOCAL LAB [no EAC]?

A procedural map, generated by the game, is what LOCAL LAB [no EAC] runs.

Connection

A.11What is the process for joining LOCAL LAB [no EAC]?

Enter client.connect 104.28.244.229:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs164530Build. This server runs game build 164530.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Gameplay
^pPvE. The threat is the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.