LOCAL LAB [no EAC]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 104.28.244.231:28015
Abstract
We describe the public Rust server LOCAL LAB [no EAC], reached at 104.28.244.231:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,353 of all servers, the top 69%. It last wiped 6d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 15:296d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.28.244.231:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 15:29 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 166/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 119/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 19/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average | 15/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 18/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average | 25/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of LOCAL LAB [no EAC]?
No region is published by LOCAL LAB [no EAC]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 104.28.244.231:28015 is its address.
A.2How reliable is LOCAL LAB [no EAC], and is it currently online?
At the present moment, LOCAL LAB [no EAC] is offline; it was last seen 6 days 3 hours ago. Of the 168 hours in the last 7 full days, 1 were served, an availability of 1%. The first record of it by Rust Statistics dates to 18 September 2026.
A.3What is the Rust version for LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does LOCAL LAB [no EAC] wipe?
There are not yet enough recorded wipes for LOCAL LAB [no EAC] to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 6 days 10 hours have passed since the current world was generated.
A.5What happens on LOCAL LAB [no EAC] when wipe day arrives?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 7 hours after the latest wipe.
Population
A.6How does LOCAL LAB [no EAC] compare with other Rust servers in the rankings?
Ranked by player hours across seven days, LOCAL LAB [no EAC] holds #15,353, in the top 69% of all ranked servers.
A.7How would you characterise the player activity on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] is not online now; 6 days 3 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.8How should the tags on LOCAL LAB [no EAC] be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags LOCAL LAB [no EAC] publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can LOCAL LAB [no EAC] be found among the Rust Statistics lists and filters?
These Rust Statistics lists include LOCAL LAB [no EAC]: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.10Which settings and rules are in force on LOCAL LAB [no EAC]?
No gather rate appears in the name of LOCAL LAB [no EAC]. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC off, Valve's anti-cheat.
A.11On which map does LOCAL LAB [no EAC] take place?
A procedural map, generated by the game, is what LOCAL LAB [no EAC] runs.
How to join
A.12What steps are required to join LOCAL LAB [no EAC]?
Press F1 inside Rust to open the console and enter client.connect 104.28.244.231:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.