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TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 104.28.246.230:28015

Abstract

We describe the public Rust server TEST, reached at 104.28.246.230:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,587 of all servers, the top 48%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#10,587top 48%
Last wipe3d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75111:0012:0013:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 48% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address104.28.246.230:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 10:24 UTC
Hostname–
First seen27 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average154/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average127/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average17/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average43/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of TEST?

There is no region published for TEST. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 104.28.246.230:28015.

A.2How reliable is TEST, and is it currently online?

TEST is currently offline, with the last sighting 39 hours ago. Its uptime over the last full day (1 day) was 0%, with 0 of 24 hours online. It was first observed on 27 October 2026 by Rust Statistics.

A.3What is the Rust version for TEST?

Rust network protocol 2635 and build 168909 is the version that TEST runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on TEST?

The record of TEST's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 3 days 18 hours.

Player count

A.5What position does TEST occupy in the ranking of Rust servers?

Ranked by player hours across seven days, TEST holds #10,587, in the top 48% of all ranked servers.

A.6At what level does TEST operate in terms of players?

At this moment TEST is offline, having last been seen 39 hours ago. Over the last week the count averages 1 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 11:00 UTC, with an average of 1 players.

Tags and filters

A.7What is the meaning of the tags on TEST?

Tags from TEST, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can TEST be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that TEST fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Which settings and rules are in force on TEST?

Its name carries no gather rate for TEST. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for TEST?

The game generates the map on TEST; that format is procedural.

Connection

A.11How do you connect to TEST?

Enter client.connect 104.28.246.230:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. 1 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.