PVE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 104.28.246.233:28015
Abstract
We describe the public Rust server PVE, reached at 104.28.246.233:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #8,735 of all servers, the top 39%. It last wiped 7d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 39% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 21 Oct, 11:256d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.28.246.233:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 04:01 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average | 233/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average | 14/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average | 19/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 143/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average | 41/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 40/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of PVE?
A region is not published by PVE. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 104.28.246.233:28015.
A.2How reliable is PVE, and is it currently online?
PVE is currently offline, with the last sighting 4 days 7 hours ago. The server was up 5% of the time over the last 7 full days, 8 of 168 hours. Its first appearance in Rust Statistics's records is 14 September 2026.
A.3What is the Rust version for PVE?
Rust network protocol 2635 and build 168909 is the version that PVE runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on PVE?
There are not yet enough recorded wipes for PVE to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 7 days have passed since the current world was generated.
A.5What happens on PVE when wipe day arrives?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What position does PVE occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts PVE at #8,735, within the top 39% of ranked servers.
A.7How would you characterise the player activity on PVE?
At this moment PVE is offline, having last been seen 4 days 7 hours ago. Over the last week the count averages 1 players and reaches 1 at its height.
Tags, lists
A.8What do the tags associated with PVE signify?
Tags from PVE, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can PVE be found among the Rust Statistics lists and filters?
The Rust Statistics lists that PVE fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10What are the settings and rules that govern PVE?
The name of PVE states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for PVE?
A procedural map, generated by the game, is what PVE runs.
Connection
A.12What is the process for joining PVE?
Press F1 inside Rust to open the console and enter client.connect 104.28.246.233:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp500 | Max players. The slot count is 500. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.