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OTCHO

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 21d ago · 105.103.118.38:28015

Abstract

We describe the public Rust server OTCHO, reached at 105.103.118.38:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,885 of all servers, the top 72%. It last wiped 26d ago.

Keywordsquad softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,885top 72%
Last wipe26d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers, and #633 of the quad servers (top 78%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address105.103.118.38:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 10:53 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 66 on average143/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average31/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average25/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average1/100
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average9/200
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average9/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does OTCHO have?

A region is not published by OTCHO. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 105.103.118.38:28015 is its address.

A.2How reliable is OTCHO, and is it currently online?

At the present moment, OTCHO is offline; it was last seen 21 days 3 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 8 October 2026.

A.3What is the Rust version for OTCHO?

OTCHO is running Rust network protocol 2634 and build 167058 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on OTCHO?

The record of OTCHO's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 26 days 2 hours have passed since the current world was generated.

Player count

A.5How does OTCHO compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts OTCHO at #15,885, within the top 72% of ranked servers. It ranks #633 among servers in the quad group.

A.6How would you characterise the player activity on OTCHO?

At this moment OTCHO is offline, having last been seen 21 days 3 hours ago.

Tags, lists

A.7What do the tags associated with OTCHO signify?

gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): The slot count is 50; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags OTCHO publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can OTCHO be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that OTCHO fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Settings and map

A.9Which settings and rules are in force on OTCHO?

The name of OTCHO states no gather rate. The group limit is 4 players, under quad. softcore is the game mode here; An easier Facepunch mode, in which part of your loot is kept. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10What is the map for OTCHO?

A procedural map, generated by the game, is what OTCHO runs.

Connection

A.11What steps are required to join OTCHO?

Enter client.connect 105.103.118.38:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. Softcore rules apply, an easier set.
mp50Max players. The slot count is 50.
ts4Group limit. 4 is the maximum team size.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167058Build. Build 167058 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.