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OTCHO

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 105.103.166.50:28015

Abstract

We describe the public Rust server OTCHO, reached at 105.103.166.50:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,353 of all servers, the top 69%. It last wiped 25d ago.

Keywordsquad softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,353top 69%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers, and #623 of the quad servers (top 75%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address105.103.166.50:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 10:53 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 67 on average22/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average56/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average28/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average4/100
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average10/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is OTCHO based?

A region is not published by OTCHO. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 105.103.166.50:28015 is its address.

A.2How reliable is OTCHO, and is it currently online?

At the present moment, OTCHO is offline; it was last seen 3 days 16 hours ago. Its uptime over the last full days (4 days) was 11%, with 11 of 96 hours online. It was first observed on 24 October 2026 by Rust Statistics.

A.3What is the Rust version for OTCHO?

OTCHO is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on OTCHO?

There are not yet enough recorded wipes for OTCHO to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 25 days 15 hours.

Player count

A.5How does OTCHO compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts OTCHO at #15,353, within the top 69% of ranked servers. It ranks #623 among servers in the quad group.

A.6What is the population level of OTCHO?

OTCHO is not online now; 3 days 16 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.7How should the tags on OTCHO be interpreted?

gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The slot count is 50; ts4 (Group limit): 4 is the maximum team size; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags OTCHO publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can OTCHO be found among the Rust Statistics lists and filters?

These Rust Statistics lists include OTCHO: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Settings and map

A.9Under what rules and settings does OTCHO operate?

The name of OTCHO states no gather rate. quad sets the team size at 4 players. softcore is the game mode here; An easier Facepunch mode, in which part of your loot is kept. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10On which map does OTCHO take place?

On OTCHO the terrain is procedural, built by the game itself.

Connection

A.11How do you connect to OTCHO?

Press F1 inside Rust to open the console and enter client.connect 105.103.166.50:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. An easier ruleset, softcore.
mp50Max players. The slot count is 50.
ts4Group limit. 4 is the maximum team size.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.