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DZHost-Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 105.106.228.249:25566

Abstract

We describe the public Rust server DZHost-Server, reached at 105.106.228.249:25566. It is offline at the last check, against a seven-day mean of 01. It ranks #15,097 of all servers, the top 70%. It last wiped 20d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,097top 70%
Last wipe20d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address105.106.228.249:25566
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 04:20 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average46/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average75/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average242/300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average11/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average294/375
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average256/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does DZHost-Server have?

No region is published by DZHost-Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 105.106.228.249:25566 is its address.

A.2What is the online status and reliability of DZHost-Server?

Right now, DZHost-Server is offline, and the last time it was seen was 14 days 10 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 15 October 2026.

A.3What is the Rust version for DZHost-Server?

Rust network protocol 2634 and build 167781 is the version that DZHost-Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does DZHost-Server follow for wipes?

The record of DZHost-Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 20 days 22 hours have passed since the current world was generated.

Player count

A.5What is the rank of DZHost-Server among Rust servers?

Ranked by player hours across seven days, DZHost-Server holds #15,097, in the top 70% of all ranked servers.

A.6At what level does DZHost-Server operate in terms of players?

At this moment DZHost-Server is offline, having last been seen 14 days 10 hours ago.

Tags and filters

A.7What is the meaning of the tags on DZHost-Server?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which DZHost-Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can DZHost-Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that DZHost-Server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does DZHost-Server operate?

Its name carries no gather rate for DZHost-Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on DZHost-Server?

The game generates the map on DZHost-Server; that format is procedural.

How to join

A.11What is the process for joining DZHost-Server?

Enter client.connect 105.106.228.249:25566 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. 40 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. This server runs game build 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.