MyTestServer
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 8d ago · 106.1.192.126:30130
Abstract
We describe the public Rust server MyTestServer, reached at 106.1.192.126:30130. It is offline at the last check, against a seven-day mean of 01. It ranks #15,437 of all servers, the top 69%. It last wiped 8d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 106.1.192.126:30130 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 13:47 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 454/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 440/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average | 928/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 59/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average | 989/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 22/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of MyTestServer?
A region is not published by MyTestServer. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 106.1.192.126:30130.
A.2What is the reliability of MyTestServer, and is it online?
Right now, MyTestServer is offline, and the last time it was seen was 8 days ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 21 October 2026 by Rust Statistics.
A.3What version of Rust is run on MyTestServer?
MyTestServer is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does MyTestServer wipe?
Too few wipes by MyTestServer have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 8 days 1 hours ago.
Player count
A.5How does MyTestServer compare with other Rust servers in the rankings?
Ranked by player hours across seven days, MyTestServer holds #15,437, in the top 69% of all ranked servers.
A.6How would you characterise the player activity on MyTestServer?
MyTestServer is not online now; 8 days have passed since it was last seen.
Tags, lists
A.7What do the tags associated with MyTestServer signify?
gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): It offers 500 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags MyTestServer publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can MyTestServer be found among the Rust Statistics lists and filters?
The Rust Statistics lists that MyTestServer fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.9Which settings and rules are in force on MyTestServer?
The name of MyTestServer states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.10What is the map for MyTestServer?
The game generates the map on MyTestServer; that format is procedural.
How to join
A.11What steps are required to join MyTestServer?
Press F1 inside Rust to open the console and enter client.connect 106.1.192.126:30130. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp500 | Max players. It offers 500 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.