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My Local Testing Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 106.222.202.255:28015

Abstract

We describe the public Rust server My Local Testing Server, reached at 106.222.202.255:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,906 of all servers, the top 60%. It last wiped 14d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,906top 60%
Last wipe14d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address106.222.202.255:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 04:17 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average164/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average160/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average7/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average76/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does My Local Testing Server have?

There is no region published for My Local Testing Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 106.222.202.255:28015.

A.2What is the reliability of My Local Testing Server, and is it online?

My Local Testing Server is currently offline, with the last sighting 14 days ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 15 October 2026.

A.3What is the Rust version for My Local Testing Server?

The version of Rust on My Local Testing Server is network protocol 2634 and build 167584, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does My Local Testing Server wipe?

The record of My Local Testing Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 14 days 1 hours ago.

Population

A.5What position does My Local Testing Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, My Local Testing Server holds #12,906, in the top 60% of all ranked servers.

A.6At what level does My Local Testing Server operate in terms of players?

At this moment My Local Testing Server is offline, having last been seen 14 days ago.

Tags, lists

A.7How should the tags on My Local Testing Server be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167584 (Build): Build 167584 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which My Local Testing Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can My Local Testing Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Local Testing Server fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern My Local Testing Server?

Its name carries no gather rate for My Local Testing Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC off, Valve's anti-cheat.

A.10On which map does My Local Testing Server take place?

The game generates the map on My Local Testing Server; that format is procedural.

How to join

A.11What is the process for joining My Local Testing Server?

Press F1 inside Rust to open the console and enter client.connect 106.222.202.255:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167584Build. Build 167584 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.