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core_training

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11d ago · 107.13.210.75:28025

Abstract

We describe the public Rust server core_training, reached at 107.13.210.75:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #15,330 of all servers, the top 70%. It last wiped 18d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,330top 70%
Last wipe18d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: takeover_mp-0.0.9.
Table 3: The server's published settings.
Address107.13.210.75:28025
Region–
Max players50
Group limitnot published
Wipe schedule–
Last wipe10 Oct 2026, 22:58 UTC
Hostname–
First seen16 Oct 2026
Maptakeover_mp-0.0.9
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average221/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average136/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average26/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average16/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average28/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average13/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of core_training?

A region is not published by core_training. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 107.13.210.75:28025.

A.2How reliable is core_training, and is it currently online?

core_training is currently offline, with the last sighting 11 days ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 16 October 2026.

A.3What is the Rust version for core_training?

The version of Rust on core_training is network protocol 2223, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on core_training?

Too few wipes by core_training have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 18 days 2 hours have passed since the current world was generated.

Player count

A.5What is the rank of core_training among Rust servers?

Ranked by player hours across seven days, core_training holds #15,330, in the top 70% of all ranked servers.

A.6At what level does core_training operate in terms of players?

core_training is not online now; 11 days have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on core_training?

Tags from core_training, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; v2223 (Protocol): The game protocol is 2223; your client must match it to join; ptrak (Networking): Networking runs on RakNet, the game's standard layer; hd9562fd7 (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can core_training be found among the Rust Statistics lists and filters?

These Rust Statistics lists include core_training: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all.

Rules, settings, map

A.9What are the settings and rules that govern core_training?

Its name carries no gather rate for core_training. The group limit is not published. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

How to join

A.10How do you connect to core_training?

Enter client.connect 107.13.210.75:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,v2223,hd9562fd7,stok,gmrust.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. It offers 50 slots.
v2223Protocol. The game protocol is 2223; your client must match it to join.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
Other
hd9562fd7Custom tag. A non-standard tag, applied by the owner or a plugin.
stokCustom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.