Private Rust Lab
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 14d ago · 107.132.187.56:28015
Abstract
We describe the public Rust server Private Rust Lab, reached at 107.132.187.56:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,919 of all servers, the top 60%. It last wiped 15d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 107.132.187.56:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 21:29 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 383/425 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 463/500 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 983/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 57/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 987/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 26/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Private Rust Lab have?
No region is published by Private Rust Lab. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 107.132.187.56:28015 is its address.
A.2What is the online status and reliability of Private Rust Lab?
Right now, Private Rust Lab is offline, and the last time it was seen was 14 days 21 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 13 October 2026 by Rust Statistics.
A.3What version of Rust is run on Private Rust Lab?
The version of Rust on Private Rust Lab is network protocol 2634 and build 167781, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on Private Rust Lab?
Too few wipes by Private Rust Lab have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 15 days 19 hours ago.
Player count
A.5What position does Private Rust Lab occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Private Rust Lab at #12,919, within the top 60% of ranked servers.
A.6At what level does Private Rust Lab operate in terms of players?
At this moment Private Rust Lab is offline, having last been seen 14 days 21 hours ago.
Tags, lists
A.7What do the tags associated with Private Rust Lab signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which Private Rust Lab publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Private Rust Lab be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Private Rust Lab fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on Private Rust Lab?
Its name carries no gather rate for Private Rust Lab. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.
A.10What is the map for Private Rust Lab?
A procedural map, generated by the game, is what Private Rust Lab runs.
How to join
A.11What steps are required to join Private Rust Lab?
Enter client.connect 107.132.187.56:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp0 | Max players. The slot count is 0. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.