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Private Rust Lab

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 15d ago · 107.132.187.56:28015

Abstract

We describe the public Rust server Private Rust Lab, reached at 107.132.187.56:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,261 of all servers, the top 66%. It last wiped 15d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,261top 66%
Last wipe15d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address107.132.187.56:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 21:29 UTC
Hostname–
First seen13 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average575/625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average93/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average87/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average56/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average208/225

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Private Rust Lab based?

A region is not published by Private Rust Lab. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 107.132.187.56:28015.

A.2How reliable is Private Rust Lab, and is it currently online?

At the present moment, Private Rust Lab is offline; it was last seen 15 days 16 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 October 2026.

A.3What is the Rust version for Private Rust Lab?

Rust network protocol 2634 and build 167781 is the version that Private Rust Lab runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on Private Rust Lab?

There are not yet enough recorded wipes for Private Rust Lab to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 15 days 16 hours.

Population

A.5What position does Private Rust Lab occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Private Rust Lab at #14,261, within the top 66% of ranked servers.

A.6At what level does Private Rust Lab operate in terms of players?

Private Rust Lab is not online now; 15 days 16 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with Private Rust Lab signify?

Tags from Private Rust Lab, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Private Rust Lab be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Private Rust Lab: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Private Rust Lab operate?

No gather rate appears in the name of Private Rust Lab. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC off, Valve's anti-cheat.

A.10On which map does Private Rust Lab take place?

On Private Rust Lab the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join Private Rust Lab?

Enter client.connect 107.132.187.56:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. The slot count is 1.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. This server runs game build 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.