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mortal.wish

Rust Statistics

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Online · checked 7m ago · 107.174.232.22:28015

Abstract

We describe the public Rust server mortal.wish, reached at 107.174.232.22:28015 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,412 of all servers, the top 69%, and #1542 in NA. It last wiped 26d ago.

Keywordsvanilla carbon premium

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,412top 69%; #1542 in NA
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123408:0017:0002:0011:0020:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040008:0017:0002:0011:0020:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, the top 82% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 02:0426d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of mortal.wish
Figure 5: The map: Procedural Map, size 3000, seed 2024. Open on RustMaps.
Table 4: The server's published settings.
Address107.174.232.22:28015
RegionNA
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 02:04 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed2024

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], community tab servers measured [3], live vanilla server list [4] and predicted wipe schedule [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |US Main|NA · groups of 12+ · weekly · 250 on average33/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 233 on average33/250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 190 on average381/475
Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average7/100
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 148 on average265/350
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 142 on average25/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of mortal.wish smooth?

Over the past 48 hours, it ran at an average of 201 server fps, with a low of 150. Its entity count reached a maximum of 49,124, including buildings, deployables and all other world objects. Its highest memory usage was 3,198 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is mortal.wish based?

North America is where mortal.wish lists itself, using the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 107.174.232.22:28015 is its address.

A.3What is the reliability of mortal.wish, and is it online?

mortal.wish is currently online. Based on the uptime it reports, the last restart occurred about 7 days 23 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on mortal.wish?

The version of Rust on mortal.wish is network protocol 2634 and build 167781, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does mortal.wish follow for wipes?

There are not yet enough recorded wipes for mortal.wish to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 26 days 5 hours have passed since the current world was generated.

A.6How would you describe wipe day on mortal.wish?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 27 hours after it began.

Population

A.7What is the rank of mortal.wish among Rust servers?

The seven-day player-hours ranking gives mortal.wish #15,412, in the top 69% of ranked servers and #1,542 in North America.

A.8At what level does mortal.wish operate in terms of players?

At this moment 0 players are on mortal.wish, which has 50 slots in total. The mean population for the last seven days is 0.

Tags and filters

A.9What is the meaning of the tags on mortal.wish?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^y (Carbon): This server uses Carbon for its plugins; ^q (Premium): Join only with Rust's premium status; NA (North America): North America is the region it appears under in the server browser, which mortal.wish publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can mortal.wish be found among the Rust Statistics lists and filters?

Rust community servers, measured, North American server statistics and Vanilla Rust servers are the Rust Statistics lists that mortal.wish fits. You will find it on the server list filtered by: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does mortal.wish operate?

No gather rate appears in the name of mortal.wish. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. Carbon plugins are running. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. Join only with Rust's premium status. The server has VAC on, Valve's anti-cheat.

A.12On which map does mortal.wish take place?

The game generates mortal.wish's procedural map at size 3,000, from seed 2024. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13How do you connect to mortal.wish?

Enter client.connect 107.174.232.22:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Join only with Rust's premium status. You can find its website at https://mortalwish.net/.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^y,^v,NA,^q,gmvanilla,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^yCarbon. This server uses Carbon for its plugins.
^qPremium. Join only with Rust's premium status.
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.