local research server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 107.191.0.0:28015
Abstract
We describe the public Rust server local research server, reached at 107.191.0.0:28015. At the last check it held 1 of 4 places, against a seven-day mean of 1 and a peak of 11. It ranks #6,196 of all servers, the top 28%. It last wiped 2d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 26 Oct, 15:082d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 107.191.0.0:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 15:08 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average | 164/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 96/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 15/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average | 17/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 12/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average | 17/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does local research server have?
No region is published by local research server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 107.191.0.0:28015 is its address.
A.2What is the online status and reliability of local research server?
At the present moment, local research server is online. Its uptime over the last full days (2 days) was 65%, with 31 of 48 hours online. It was first observed on 26 October 2026 by Rust Statistics.
A.3What is the Rust version for local research server?
local research server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does local research server follow for wipes?
The record of local research server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 2 days 12 hours.
A.5How would you describe wipe day on local research server?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6How does local research server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts local research server at #6,196, within the top 28% of ranked servers.
A.7At what level does local research server operate in terms of players?
On local research server, 1 of the 4 slots are occupied at present. Over the last week the count averages 1 players and reaches 1 at its height. The busiest hour of the last 48 is 16:00 UTC, averaging 1 players.
Tags, lists
A.8What do the tags associated with local research server signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which local research server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can local research server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include local research server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules, settings, map
A.10What are the settings and rules that govern local research server?
The name of local research server states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is not in use; Valve's anti-cheat is off.
A.11What map is in use on local research server?
On local research server the terrain is procedural, built by the game itself.
How to join
A.12How do you connect to local research server?
Enter client.connect 107.191.0.0:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp4 | Max players. The slot count is 4. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.