RustDockerServer
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 108.56.24.225:28015
Abstract
We describe the public Rust server RustDockerServer, reached at 108.56.24.225:28015. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 13d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 10:1213d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 108.56.24.225:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 10:12 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average | 220/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 129/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 28/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average | 14/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 23/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 32/225 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of RustDockerServer?
No region is published by RustDockerServer. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 108.56.24.225:28015.
A.2What is the reliability of RustDockerServer, and is it online?
RustDockerServer is currently online. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What version of Rust is run on RustDockerServer?
The version of Rust on RustDockerServer is network protocol 2634 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does RustDockerServer wipe?
Too few wipes by RustDockerServer have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 13 days 15 hours have passed since the current world was generated.
A.5How would you describe wipe day on RustDockerServer?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What position does RustDockerServer occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts RustDockerServer at #15,349, within the top 69% of ranked servers.
A.7How would you characterise the player activity on RustDockerServer?
On RustDockerServer, 0 of the 10 slots are occupied at present. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.8What do the tags associated with RustDockerServer signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which RustDockerServer publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can RustDockerServer be found among the Rust Statistics lists and filters?
The Rust Statistics lists that RustDockerServer fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Under what rules and settings does RustDockerServer operate?
The name of RustDockerServer states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.11What is the map for RustDockerServer?
On RustDockerServer the terrain is procedural, built by the game itself.
How to join
A.12What steps are required to join RustDockerServer?
Press F1 inside Rust to open the console and enter client.connect 108.56.24.225:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.