Rust StatisticsWorking papers on every public Rust server · 34,643 players now

Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 108.76.98.217:28015

Abstract

We describe the public Rust server Rust Server, reached at 108.76.98.217:28015. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 21. It ranks #4,835 of all servers, the top 22%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#4,835top 22%
Last wipe26d agono schedule published
Next wipe38d 14hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5205:0014:0023:0009:0018:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020005:0014:0023:0009:0018:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 22% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 14hforce wipefw
Thu 3 Dec, 19:0036d 14hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 23:36fw26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Server
Figure 5: The map: Procedural Map, size 4500, seed 12345. Open on RustMaps.
Table 5: The server's published settings.
Address108.76.98.217:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:36 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average233/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average19/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average143/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average41/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average40/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Rust Server perform well?

Over the past 48 hours, it ran at an average of 109 server fps, with a low of 65. The highest number of entities it carried was 121,785, comprising buildings, deployables and all other objects. Memory use peaked at 4,664 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Rust Server?

No region is published by Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 108.76.98.217:28015 is its address.

A.3What is the reliability of Rust Server, and is it online?

Rust Server is online at this time. It last restarted around 5 days 8 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Rust Server?

Rust Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Rust Server?

The only wipe for Rust Server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 26 days 5 hours have passed since the current world was generated.

A.6What characterises wipe day on Rust Server?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 28 hours after it began.

Player count

A.7How does Rust Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Rust Server at #4,835, within the top 22% of ranked servers.

A.8At what level does Rust Server operate in terms of players?

The current population of Rust Server is 0, drawn from 20 slots. Averaged over the last seven days: 0 players; the same period peaks at 2. Averaging 2 players, 16:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What do the tags associated with Rust Server signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does Rust Server operate?

The name of Rust Server states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. The server has VAC off, Valve's anti-cheat.

A.12On which map does Rust Server take place?

The game generates Rust Server's procedural map at size 4,500, from seed 12345. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What steps are required to join Rust Server?

Press F1 inside Rust to open the console and enter client.connect 108.76.98.217:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp20Max players. The slot count is 20.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.