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Verity Rust Devblog 287

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10d ago · 109.124.226.181:28015

Abstract

We describe the public Rust server Verity Rust Devblog 287, reached at 109.124.226.181:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,325 of all servers, the top 70%. It last wiped 10d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,325top 70%
Last wipe10d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address109.124.226.181:28015
Region– · ger
Max players50
Group limitnot published
Wipe schedule–
Last wipe19 Oct 2026, 12:26 UTC
Hostname–
First seen19 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average72/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average104/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average301/350
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average17/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average382/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average284/325

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Verity Rust Devblog 287?

A region is not published by Verity Rust Devblog 287, and its region code is ger. Rust Statistics does not look up the machine's location; it shows where the server says it is. 109.124.226.181:28015 is its address.

A.2What is the reliability of Verity Rust Devblog 287, and is it online?

Right now, Verity Rust Devblog 287 is offline, and the last time it was seen was 10 days 12 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 19 October 2026.

A.3What version of Rust is run on Verity Rust Devblog 287?

Rust network protocol 2567 and build 107410 is the version that Verity Rust Devblog 287 runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Verity Rust Devblog 287 follow for wipes?

The record of Verity Rust Devblog 287's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 10 days 13 hours.

Population

A.5How does Verity Rust Devblog 287 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Verity Rust Devblog 287 at #15,325, within the top 70% of ranked servers.

A.6What is the population level of Verity Rust Devblog 287?

The last recorded sighting of Verity Rust Devblog 287 was 10 days 12 hours ago; it is offline now.

Tags, lists

A.7How should the tags on Verity Rust Devblog 287 be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; v2567 (Protocol): Joining requires the same game version: protocol 2567; cs107410 (Build): The game build is 107410; ptrak (Networking): The network layer is RakNet, standard for the game; $rger (Region code): The code ger identifies the server's region: these are the tags Verity Rust Devblog 287 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Verity Rust Devblog 287 be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Verity Rust Devblog 287 fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

Settings and map

A.9Which settings and rules are in force on Verity Rust Devblog 287?

No gather rate appears in the name of Verity Rust Devblog 287. A group limit is absent from what the server publishes. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.

A.10What map is in use on Verity Rust Devblog 287?

On Verity Rust Devblog 287 the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining Verity Rust Devblog 287?

Enter client.connect 109.124.226.181:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$rger,v2567,gmrust,cs107410.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
v2567Protocol. Joining requires the same game version: protocol 2567.
cs107410Build. The game build is 107410.
ptrakNetworking. The network layer is RakNet, standard for the game.
$rgerRegion code. The code ger identifies the server's region.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.