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Joey&tanya love server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 45d ago · 109.135.43.95:28015

Abstract

We describe the public Rust server Joey&tanya love server, reached at 109.135.43.95:28015. It is offline at the last check, against a seven-day mean of 01. It last wiped 59d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2–score 0
Last wipe59d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address109.135.43.95:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe30 Aug 2026, 19:09 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average419/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average66/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average73/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average181/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Joey&tanya love server have?

There is no region published for Joey&tanya love server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 109.135.43.95:28015 is its address.

A.2What is the online status and reliability of Joey&tanya love server?

Right now, Joey&tanya love server is offline, and the last time it was seen was 45 days 23 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on Joey&tanya love server?

Joey&tanya love server is running Rust network protocol 2632 and build 160556 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Joey&tanya love server follow for wipes?

There are not yet enough recorded wipes for Joey&tanya love server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 59 days 18 hours have passed since the current world was generated.

Player count

A.5What is the population level of Joey&tanya love server?

The last recorded sighting of Joey&tanya love server was 45 days 23 hours ago; it is offline now.

Tags and filters

A.6How should the tags on Joey&tanya love server be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2632 (Protocol): Your game must run protocol 2632 to connect; cs160556 (Build): This server runs game build 160556; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags Joey&tanya love server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.7Where can Joey&tanya love server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Joey&tanya love server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.8Under what rules and settings does Joey&tanya love server operate?

The name of Joey&tanya love server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.9What map is in use on Joey&tanya love server?

On Joey&tanya love server the terrain is procedural, built by the game itself.

Connection

A.10How do you connect to Joey&tanya love server?

Press F1 inside Rust to open the console and enter client.connect 109.135.43.95:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2632Protocol. Your game must run protocol 2632 to connect.
cs160556Build. This server runs game build 160556.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.