Rust StatisticsWorking papers on every public Rust server · 89,289 players now

Name of Server as Shown on the Client Server List

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4h ago · 109.149.57.66:28015

Abstract

We describe the public Rust server Name of Server as Shown on the Client Server List, reached at 109.149.57.66:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,760 of all servers, the top 44%. It last wiped 11h ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#9,760top 44%
Last wipe11h agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75107:0008:0010:0011:0008:0014:00Wiped Tue 27 Oct, 07:52 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 44% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Wed 21 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 07:2411h ago – – running 1
Tue 27 Oct, 07:521d ago – – – 0
Wed 21 Oct, 06:327d ago 1 – 6.1 d 1
Tue 20 Oct, 13:578d ago 1 – 0.7 d 0
Mon 19 Oct, 10:019d ago 1 – 1.2 d 1
Wed 14 Oct, 12:2914d ago 1 – 4.9 d 1
Mon 12 Oct, 10:4416d ago 1 – 2.1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address109.149.57.66:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 07:24 UTC
Hostname–
First seen7 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Name of Server as Shown on the Client Server List have?

A region is not published by Name of Server as Shown on the Client Server List. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 109.149.57.66:28015 is its address.

A.2What is the online status and reliability of Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is currently offline, with the last sighting 4 hours ago. The server was up 5% of the time over the last 7 full days, 8 of 168 hours. It was first observed on 7 October 2026 by Rust Statistics.

A.3What version of Rust is run on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is running Rust network protocol 2635 and build 169479 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Name of Server as Shown on the Client Server List wipe?

No next wipe can be predicted for Name of Server as Shown on the Client Server List since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 11 hours ago.

A.5What characterises wipe day on Name of Server as Shown on the Client Server List?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Name of Server as Shown on the Client Server List holds #9,760, in the top 44% of all ranked servers.

A.7What is the population level of Name of Server as Shown on the Client Server List?

At this moment Name of Server as Shown on the Client Server List is offline, having last been seen 4 hours ago. Over the last week the count averages 1 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 11:00 UTC, with an average of 1 players.

Tags, lists

A.8How should the tags on Name of Server as Shown on the Client Server List be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs169479 (Build): Build 169479 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which Name of Server as Shown on the Client Server List publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Name of Server as Shown on the Client Server List be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Name of Server as Shown on the Client Server List: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.10Which settings and rules are in force on Name of Server as Shown on the Client Server List?

Its name carries no gather rate for Name of Server as Shown on the Client Server List. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on Name of Server as Shown on the Client Server List?

On Name of Server as Shown on the Client Server List the terrain is procedural, built by the game itself.

Connection

A.12What steps are required to join Name of Server as Shown on the Client Server List?

Enter client.connect 109.149.57.66:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs169479,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. The slot count is 1.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs169479Build. Build 169479 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.