LinuxGSM
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 43d ago · 109.149.83.136:28015
Abstract
We describe the public Rust server LinuxGSM, reached at 109.149.83.136:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,021 of all servers. It last wiped 43d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 14 Sep, 12:4143d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 109.149.83.136:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 12:41 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average | 675/750 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average | 50/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average | 84/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average | 370/450 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 184/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average | 170/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of LinuxGSM?
A region is not published by LinuxGSM. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 109.149.83.136:28015 is its address.
A.2How reliable is LinuxGSM, and is it currently online?
LinuxGSM is currently offline, with the last sighting 43 days 7 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What is the Rust version for LinuxGSM?
Rust network protocol 2633 and build 162929 is the version that LinuxGSM runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does LinuxGSM follow for wipes?
The record of LinuxGSM's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 43 days 8 hours have passed since the current world was generated.
A.5What happens on LinuxGSM when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 1 hours after the latest wipe.
Player count
A.6What position does LinuxGSM occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts LinuxGSM at #15,021, within the top – of ranked servers.
A.7What is the population level of LinuxGSM?
LinuxGSM is not online now; 43 days 7 hours have passed since it was last seen.
Tags and filters
A.8How should the tags on LinuxGSM be interpreted?
Tags from LinuxGSM, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can LinuxGSM be found among the Rust Statistics lists and filters?
The Rust Statistics lists that LinuxGSM fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does LinuxGSM operate?
The name of LinuxGSM states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.
A.11What map is in use on LinuxGSM?
A procedural map, generated by the game, is what LinuxGSM runs.
Connection
A.12How do you connect to LinuxGSM?
Enter client.connect 109.149.83.136:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs162929 | Build. This server runs game build 162929. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.