JDK
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 40m ago · 109.222.51.119:28015
Abstract
We describe the public Rust server JDK, reached at 109.222.51.119:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #6,891 of all servers, the top 31%. It last wiped 27d ago.
Keywordsteams off hardcore
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 31% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 20:0927d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 109.222.51.119:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 20:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average | 12/200 |
| [EU] Facepunch Hardcore 1EU · no group limit · monthly · 6 on average | 6/400 |
| Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average | 8/150 |
| Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average | 6/75 |
| Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average | 2/100 |
| [US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average | 5/400 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is JDK based?
No region is published by JDK. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 109.222.51.119:28015 is its address.
A.2What is the online status and reliability of JDK?
JDK is currently offline, with the last sighting 40 minutes ago. The server was up 20% of the time over the last 7 full days, 33 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.3What version of Rust is run on JDK?
Rust network protocol 2635 and build 168909 is the version that JDK runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does JDK wipe?
Too few wipes by JDK have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 27 days 2 hours ago.
A.5What happens on JDK when wipe day arrives?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 1 hours after the latest wipe.
Player count
A.6What is the rank of JDK among Rust servers?
The seven-day player-hours ranking puts JDK at #6,891, within the top 31% of ranked servers.
A.7What is the population level of JDK?
JDK is not online now; 40 minutes have passed since it was last seen. The peak over seven days is 1, against an average of 1. Of the last 48 hours, the peak hour falls at 21:00 UTC, with an average of 1 players.
Tags, lists
A.8How should the tags on JDK be interpreted?
gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): It offers 1 slots; ts0 (Group limit): The server does not allow teams; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags JDK publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can JDK be found among the Rust Statistics lists and filters?
These Rust Statistics lists include JDK: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Rules, settings, map
A.10What are the settings and rules that govern JDK?
Its name carries no gather rate for JDK. A group limit is absent from what the server publishes. hardcore is the game mode here; The hardest mode Facepunch offers. Players may raid and fight one another. The server browser lists it under Community. VAC is inactive: the anti-cheat from Valve is off.
A.11On which map does JDK take place?
On JDK the terrain is procedural, built by the game itself.
How to join
A.12What is the process for joining JDK?
Enter client.connect 109.222.51.119:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0.
| Tag | Meaning |
|---|---|
| Game | |
gmhardcore | Game mode. A harsher ruleset, hardcore. |
mp1 | Max players. It offers 1 slots. |
ts0 | Group limit. The server does not allow teams. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.