Rust Development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 26d ago · 109.247.154.54:28015
Abstract
We describe the public Rust server Rust Development, reached at 109.247.154.54:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,546 of all servers, the top 68%. It last wiped 26d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 09:0326d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 109.247.154.54:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 09:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average | 288/325 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 377/425 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 930/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 49/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 971/1000 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average | 774/800 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Rust Development?
No region is published by Rust Development. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 109.247.154.54:28015 is its address.
A.2What is the online status and reliability of Rust Development?
At the present moment, Rust Development is offline; it was last seen 26 days 10 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.
A.3What is the Rust version for Rust Development?
The version of Rust on Rust Development is network protocol 2634 and build 166652, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on Rust Development?
Too few wipes by Rust Development have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 26 days 10 hours.
A.5What characterises wipe day on Rust Development?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6How does Rust Development compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Rust Development holds #15,546, in the top 68% of all ranked servers.
A.7At what level does Rust Development operate in terms of players?
The last recorded sighting of Rust Development was 26 days 10 hours ago; it is offline now.
Tags, lists
A.8What do the tags associated with Rust Development signify?
Tags from Rust Development, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): It offers 2 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Rust Development be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Rust Development fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on Rust Development?
Its name carries no gather rate for Rust Development. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is inactive: the anti-cheat from Valve is off.
A.11What is the map for Rust Development?
On Rust Development the terrain is procedural, built by the game itself.
How to join
A.12What steps are required to join Rust Development?
Press F1 inside Rust to open the console and enter client.connect 109.247.154.54:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp2 | Max players. It offers 2 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.