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My Test Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 23d ago · 109.255.230.171:28015

Abstract

We describe the public Rust server My Test Rust Server, reached at 109.255.230.171:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,764 of all servers, the top 62%. It last wiped 23d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,764top 62%
Last wipe23d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address109.255.230.171:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 22:27 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average61/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average295/350
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average17/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average374/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average284/325

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is My Test Rust Server based?

No region is published by My Test Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 109.255.230.171:28015 is its address.

A.2What is the online status and reliability of My Test Rust Server?

At the present moment, My Test Rust Server is offline; it was last seen 23 days 3 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 6 October 2026.

A.3What is the Rust version for My Test Rust Server?

My Test Rust Server is running Rust network protocol 2634 and build 166652 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does My Test Rust Server wipe?

There are not yet enough recorded wipes for My Test Rust Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 23 days 3 hours ago.

Population

A.5What position does My Test Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, My Test Rust Server holds #13,764, in the top 62% of all ranked servers.

A.6How would you characterise the player activity on My Test Rust Server?

My Test Rust Server is not online now; 23 days 3 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on My Test Rust Server be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which My Test Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can My Test Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Test Rust Server fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on My Test Rust Server?

The name of My Test Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on My Test Rust Server?

A procedural map, generated by the game, is what My Test Rust Server runs.

How to join

A.11What steps are required to join My Test Rust Server?

Press F1 inside Rust to open the console and enter client.connect 109.255.230.171:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. The game build is 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.