[EU/UA] | RustWar | Classic | Vanilla | Europe
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 109.95.32.197:28015
Abstract
We describe the public Rust server [EU/UA] | RustWar | Classic | Vanilla | Europe, reached at 109.95.32.197:28015 and hosted in EU. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 31. It ranks #4,133 of all servers, the top 19%, and #1484 in EU. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 19% of all ranked servers, the top 51% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 6 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 20h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 20h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57fw27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 109.95.32.197:28015 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:57 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 1798175239 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], community tab servers measured [3], vanilla rust servers [4] and next Rust wipe times [5].
| Server | Players |
|---|---|
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 242/300 |
| Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average | 183/250 |
| [EU East] Facepunch 4EU · groups of 8+ · monthly · 175 on average | 87/350 |
| [EU] Facepunch 1EU · groups of 8+ · monthly · 159 on average | 147/400 |
| Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average | 102/150 |
| Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 125 on average | 64/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of [EU/UA] | RustWar | Classic | Vanilla | Europe smooth?
Over the past 48 hours, it ran at an average of 68 server fps, with a low of 54. Its entity count reached a maximum of 103,022, including buildings, deployables and all other world objects. Its highest memory usage was 3,288 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does [EU/UA] | RustWar | Classic | Vanilla | Europe have?
Europe is where [EU/UA] | RustWar | Classic | Vanilla | Europe lists itself, using the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 109.95.32.197:28015 is its address.
A.3How reliable is [EU/UA] | RustWar | Classic | Vanilla | Europe, and is it currently online?
At the present moment, [EU/UA] | RustWar | Classic | Vanilla | Europe is online. The uptime it reports indicates a restart about 19 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on [EU/UA] | RustWar | Classic | Vanilla | Europe?
Rust network protocol 2635 and build 168909 is the version that [EU/UA] | RustWar | Classic | Vanilla | Europe runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does [EU/UA] | RustWar | Classic | Vanilla | Europe follow for wipes?
Once a month, [EU/UA] | RustWar | Classic | Vanilla | Europe wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 27 days 4 hours. A monthly wipe schedule is stated in the server's tags.
A.6How would you describe wipe day on [EU/UA] | RustWar | Classic | Vanilla | Europe?
Recent wipes saw an average peak of 6 players. The peak on the latest wipe came 22 hours after it began.
Player count
A.7How does [EU/UA] | RustWar | Classic | Vanilla | Europe compare with other Rust servers in the rankings?
On player hours over seven days [EU/UA] | RustWar | Classic | Vanilla | Europe is #4,133, within the top 19% of all ranked servers; within Europe it is #1,484.
A.8How would you characterise the player activity on [EU/UA] | RustWar | Classic | Vanilla | Europe?
At this moment 0 players are on [EU/UA] | RustWar | Classic | Vanilla | Europe, which has 50 slots in total. The peak over seven days is 3, against an average of 0. The busiest hour of the last 48 is 11:00 UTC, averaging 2 players.
Tags and filters
A.9What is the meaning of the tags on [EU/UA] | RustWar | Classic | Vanilla | Europe?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; EU (Europe): The server browser lists this server under Europe, which [EU/UA] | RustWar | Classic | Vanilla | Europe publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can [EU/UA] | RustWar | Classic | Vanilla | Europe be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [EU/UA] | RustWar | Classic | Vanilla | Europe: European Rust servers, Rust community servers, measured and Vanilla Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11Which settings and rules are in force on [EU/UA] | RustWar | Classic | Vanilla | Europe?
No gather rate appears in the name of [EU/UA] | RustWar | Classic | Vanilla | Europe. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.
A.12On which map does [EU/UA] | RustWar | Classic | Vanilla | Europe take place?
The game generates [EU/UA] | RustWar | Classic | Vanilla | Europe's procedural map at size 4,250, from seed 1798175239. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What steps are required to join [EU/UA] | RustWar | Classic | Vanilla | Europe?
Press F1 inside Rust to open the console and enter client.connect 109.95.32.197:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Region | |
EU | Europe. The server browser lists this server under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Vanilla rust servers. ruststatistics.org/top-vanilla-rust-servers.
- [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.